mirror of
https://github.com/moparisthebest/Simba
synced 2025-01-30 23:00:18 -05:00
Watch the case sensitivity please. ;)
git-svn-id: http://www.villavu.com/repositories/merlijn/mufasa@40 3f818213-9676-44b0-a9b4-5e4c4e03d09d
This commit is contained in:
parent
9a55b3711f
commit
2abd1feb48
@ -7,7 +7,7 @@
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@ -313,8 +313,8 @@
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@ -406,9 +406,9 @@
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@ -425,34 +425,28 @@
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@ -515,8 +507,22 @@
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<CompilerOptions>
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@ -1,245 +1,246 @@
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unit mmlpsthread;
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{$mode objfpc}{$H+}
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interface
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uses
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Classes, SysUtils, client, uPSComponent,uPSCompiler,uPSRuntime,SynMemo;
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type
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{ TMMLPSThread }
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TMMLPSThread = class(TThread)
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protected
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// PSScript : TPSScript;
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// PSClient : TPSScript;
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// Client: TClient;
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// DebugTo : TStrings;
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Client : TClient;
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PSScript : TPSScript;
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DebugTo : TSynMemo;
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procedure OnCompile(Sender: TPSScript);
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procedure AfterExecute(Sender : TPSScript);
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function RequireFile(Sender: TObject; const OriginFileName: String;
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var FileName, OutPut: string): Boolean;
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procedure OnCompImport(Sender: TObject; x: TPSPascalCompiler);
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procedure OnExecImport(Sender: TObject; se: TPSExec; x: TPSRuntimeClassImporter);
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procedure OutputMessages;
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procedure Execute; override;
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public
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procedure SetPSScript(Script : string);
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procedure SetDebug( Strings : TSynMemo );
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function SetClientInfo : boolean;
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// function CompilePSScript : boolean;
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// function
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constructor Create(CreateSuspended: Boolean);
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destructor Destroy;
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end;
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implementation
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uses
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MufasaTypes,{$ifdef mswindows}windows,{$endif}
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uPSC_std, uPSC_Controls,uPSC_Classes,uPSC_Graphics,uPSC_stdctrls,uPSC_Forms,uPSC_extctrls, //Compile-libs
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uPSR_std, uPSR_Controls,uPSR_Classes,uPSR_Graphics,uPSR_stdctrls,uPSR_Forms,uPSR_extctrls; //Runtime-libs
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threadvar
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CurrThread : TMMLPSThread;
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{Some General PS Functions here}
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procedure Writeln(str : string);
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begin;
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if CurrThread.DebugTo <> nil then
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CurrThread.DebugTo.Lines.Add(Str);
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//Just overwriting itz.. soz.
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end;
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function ThreadSafeCall(ProcName: string; var V: TVariantArray): Variant;
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var
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i : integer;
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begin;
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Writeln('We have a length of: ' + inttostr(length(v)));
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Try
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Result := CurrThread.PSScript.Exec.RunProcPVar(v,CurrThread.PSScript.Exec.GetProc(Procname));
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Except
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Writeln('We has some errors :-(');
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end;
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end;
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{
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Note to Raymond: For PascalScript, Create it on the .Create,
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Execute it on the .Execute, and don't forget to Destroy it on .Destroy.
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Furthermore, all the wrappers can be in the unit "implementation" section.
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Better still to create an .inc for it, otherwise this unit will become huge.
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(You can even split up the .inc's in stuff like color, bitmap, etc. )
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Also, don't add PS to this unit, but make a seperate unit for it.
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Unit "MMLPSThread", perhaps?
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See the TestUnit for use of this thread, it's pretty straightforward.
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It may also be wise to turn the "Importing of wrappers" into an include as
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well, it will really make the unit more straightforward to use and read.
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}
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constructor TMMLPSThread.Create(CreateSuspended : boolean);
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begin
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if Client <> nil then
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Writeln('ThreadClient seems to be set, so not recreating it.') //reset client to defaults?
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//ThreadClient.ResetToDefaults
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else
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Client := TClient.Create;
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if PSScript <> nil then
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PSScript.Free;
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// Create Stuff here
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PSScript := TPSScript.Create(nil);
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PSScript.UsePreProcessor:= True;
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PSScript.OnNeedFile := @RequireFile;
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PSScript.OnCompile:= @OnCompile;
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PSScript.OnCompImport:= @OnCompImport;
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PSScript.OnExecImport:= @OnExecImport;
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PSScript.OnAfterExecute:= @AfterExecute;
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{$IFDEF CPU386 }
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PSScript.Defines.Add ('CPU386');
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{$ENDIF }
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PSScript.Defines.Add ('MUFASA');
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PSScript.Defines.Add ('COGAT');
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PSScript.Defines.Add ('RAYMONDPOWNS');
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{$IFDEF MSWINDOWS }
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PSScript.Defines.Add ('MSWINDOWS');
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PSScript.Defines.Add ('WIN32');
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PSScript.Defines.Add ('WINDOWS');
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{$ENDIF }
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{$IFDEF LINUX }
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PSScript.Defines.Add ('LINUX');
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{$ENDIF }
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FreeOnTerminate := True;
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inherited Create(CreateSuspended);
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end;
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destructor TMMLPSThread.Destroy;
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begin
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Client.Free;
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PSScript.Free;
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inherited Destroy;
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end;
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procedure TMMLPSThread.OnCompile(Sender: TPSScript);
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begin
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//Here we add all the initalizing, of BMPArray etc
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Sender.AddFunction(@ThreadSafeCall,'function ThreadSafeCall(ProcName: string; var V: TVariantArray): Variant;');
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Sender.AddFunction(@Writeln,'procedure writeln(s : string);');
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//Also the functions get added into the engine, right here.
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end;
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procedure TMMLPSThread.AfterExecute(Sender: TPSScript);
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begin
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//Here we add all the Script-freeing-leftovers (like BMParray etc)
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end;
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function TMMLPSThread.RequireFile(Sender: TObject;
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const OriginFileName: String; var FileName, OutPut: string): Boolean;
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begin
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end;
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procedure TMMLPSThread.OnCompImport(Sender: TObject; x: TPSPascalCompiler);
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begin
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SIRegister_Std(x);
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SIRegister_Controls(x);
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SIRegister_Classes(x, true);
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SIRegister_Graphics(x, true);
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SIRegister_stdctrls(x);
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SIRegister_Forms(x);
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SIRegister_ExtCtrls(x);
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end;
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procedure TMMLPSThread.OnExecImport(Sender: TObject; se: TPSExec;
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x: TPSRuntimeClassImporter);
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begin
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RIRegister_Std(x);
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RIRegister_Classes(x, True);
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RIRegister_Controls(x);
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RIRegister_Graphics(x, True);
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RIRegister_stdctrls(x);
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RIRegister_Forms(x);
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RIRegister_ExtCtrls(x);
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end;
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procedure TMMLPSThread.OutputMessages;
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var
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l: Longint;
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b: Boolean;
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begin
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b := False;
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for l := 0 to PSScript.CompilerMessageCount - 1 do
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begin
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Writeln(PSScript.CompilerErrorToStr(l));
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if (not b) and (PSScript.CompilerMessages[l] is TIFPSPascalCompilerError) then
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||||
begin
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||||
b := True;
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// FormMain.CurrSynEdit.SelStart := PSScript.CompilerMessages[l].Pos;
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end;
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end;
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||||
end;
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procedure TMMLPSThread.Execute;
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var
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time, i, ii: Integer;
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||||
begin;
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CurrThread := Self;
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||||
time := GetTickCount;
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||||
try
|
||||
if PSScript.Compile then
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||||
begin
|
||||
OutputMessages;
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||||
Writeln('Compiled succesfully in ' + IntToStr(GetTickCount - time) + ' ms.');
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// if not (ScriptState = SCompiling) then
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if not PSScript.Execute then
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begin
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// FormMain.CurrSynEdit.SelStart := Script.PSScript.ExecErrorPosition;
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Writeln(PSScript.ExecErrorToString +' at '+Inttostr(PSScript.ExecErrorProcNo)+'.'
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+Inttostr(PSScript.ExecErrorByteCodePosition));
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end else Writeln('Succesfully executed');
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||||
end else
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||||
begin
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||||
OutputMessages;
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||||
Writeln('Compiling failed');
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||||
end;
|
||||
except
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||||
on E : Exception do
|
||||
Writeln('Error: ' + E.Message);
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||||
end;
|
||||
end;
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||||
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procedure TMMLPSThread.SetPSScript(Script: string);
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||||
begin
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||||
PSScript.Script.Text:= Script;
|
||||
end;
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||||
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||||
procedure TMMLPSThread.SetDebug(Strings: TSynMemo);
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||||
begin
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DebugTo := Strings;
|
||||
end;
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|
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function TMMLPSThread.SetClientInfo: boolean;
|
||||
begin
|
||||
//Set the client handle, etc
|
||||
end;
|
||||
|
||||
{ Include stuff here? }
|
||||
|
||||
//{$I inc/colors.inc}
|
||||
//{$I inc/bitmaps.inc}
|
||||
|
||||
|
||||
end.
|
||||
|
||||
|
||||
unit mmlpsthread;
|
||||
|
||||
{$mode objfpc}{$H+}
|
||||
|
||||
interface
|
||||
|
||||
uses
|
||||
Classes, SysUtils, client, uPSComponent,uPSCompiler,uPSRuntime,SynMemo;
|
||||
|
||||
type
|
||||
|
||||
{ TMMLPSThread }
|
||||
|
||||
TMMLPSThread = class(TThread)
|
||||
protected
|
||||
// PSScript : TPSScript;
|
||||
// PSClient : TPSScript;
|
||||
// Client: TClient;
|
||||
// DebugTo : TStrings;
|
||||
Client : TClient;
|
||||
PSScript : TPSScript;
|
||||
DebugTo : TSynMemo;
|
||||
procedure OnCompile(Sender: TPSScript);
|
||||
procedure AfterExecute(Sender : TPSScript);
|
||||
function RequireFile(Sender: TObject; const OriginFileName: String;
|
||||
var FileName, OutPut: string): Boolean;
|
||||
procedure OnCompImport(Sender: TObject; x: TPSPascalCompiler);
|
||||
procedure OnExecImport(Sender: TObject; se: TPSExec; x: TPSRuntimeClassImporter);
|
||||
procedure OutputMessages;
|
||||
procedure Execute; override;
|
||||
public
|
||||
procedure SetPSScript(Script : string);
|
||||
procedure SetDebug( Strings : TSynMemo );
|
||||
function SetClientInfo : boolean;
|
||||
// function CompilePSScript : boolean;
|
||||
// function
|
||||
constructor Create(CreateSuspended: Boolean);
|
||||
destructor Destroy;
|
||||
end;
|
||||
|
||||
implementation
|
||||
uses
|
||||
MufasaTypes,{$ifdef mswindows}windows,{$endif}
|
||||
uPSC_std, uPSC_controls,uPSC_classes,uPSC_graphics,uPSC_stdctrls,uPSC_forms,uPSC_extctrls, //Compile-libs
|
||||
uPSR_std, uPSR_controls,uPSR_classes,uPSR_graphics,uPSR_stdctrls,uPSR_forms,uPSR_extctrls, //Runtime-libs
|
||||
lclintf;
|
||||
|
||||
|
||||
threadvar
|
||||
CurrThread : TMMLPSThread;
|
||||
|
||||
{Some General PS Functions here}
|
||||
procedure Writeln(str : string);
|
||||
begin;
|
||||
if CurrThread.DebugTo <> nil then
|
||||
CurrThread.DebugTo.Lines.Add(Str);
|
||||
//Just overwriting itz.. soz.
|
||||
end;
|
||||
|
||||
function ThreadSafeCall(ProcName: string; var V: TVariantArray): Variant;
|
||||
var
|
||||
i : integer;
|
||||
begin;
|
||||
Writeln('We have a length of: ' + inttostr(length(v)));
|
||||
Try
|
||||
Result := CurrThread.PSScript.Exec.RunProcPVar(v,CurrThread.PSScript.Exec.GetProc(Procname));
|
||||
Except
|
||||
Writeln('We has some errors :-(');
|
||||
end;
|
||||
end;
|
||||
|
||||
{
|
||||
Note to Raymond: For PascalScript, Create it on the .Create,
|
||||
Execute it on the .Execute, and don't forget to Destroy it on .Destroy.
|
||||
|
||||
Furthermore, all the wrappers can be in the unit "implementation" section.
|
||||
Better still to create an .inc for it, otherwise this unit will become huge.
|
||||
(You can even split up the .inc's in stuff like color, bitmap, etc. )
|
||||
|
||||
Also, don't add PS to this unit, but make a seperate unit for it.
|
||||
Unit "MMLPSThread", perhaps?
|
||||
|
||||
See the TestUnit for use of this thread, it's pretty straightforward.
|
||||
|
||||
It may also be wise to turn the "Importing of wrappers" into an include as
|
||||
well, it will really make the unit more straightforward to use and read.
|
||||
}
|
||||
|
||||
|
||||
constructor TMMLPSThread.Create(CreateSuspended : boolean);
|
||||
begin
|
||||
if Client <> nil then
|
||||
Writeln('ThreadClient seems to be set, so not recreating it.') //reset client to defaults?
|
||||
//ThreadClient.ResetToDefaults
|
||||
else
|
||||
Client := TClient.Create;
|
||||
if PSScript <> nil then
|
||||
PSScript.Free;
|
||||
// Create Stuff here
|
||||
PSScript := TPSScript.Create(nil);
|
||||
PSScript.UsePreProcessor:= True;
|
||||
PSScript.OnNeedFile := @RequireFile;
|
||||
|
||||
|
||||
PSScript.OnCompile:= @OnCompile;
|
||||
PSScript.OnCompImport:= @OnCompImport;
|
||||
PSScript.OnExecImport:= @OnExecImport;
|
||||
PSScript.OnAfterExecute:= @AfterExecute;
|
||||
{$IFDEF CPU386 }
|
||||
PSScript.Defines.Add ('CPU386');
|
||||
{$ENDIF }
|
||||
PSScript.Defines.Add ('MUFASA');
|
||||
PSScript.Defines.Add ('COGAT');
|
||||
PSScript.Defines.Add ('RAYMONDPOWNS');
|
||||
{$IFDEF MSWINDOWS }
|
||||
PSScript.Defines.Add ('MSWINDOWS');
|
||||
PSScript.Defines.Add ('WIN32');
|
||||
PSScript.Defines.Add ('WINDOWS');
|
||||
{$ENDIF }
|
||||
{$IFDEF LINUX }
|
||||
PSScript.Defines.Add ('LINUX');
|
||||
{$ENDIF }
|
||||
FreeOnTerminate := True;
|
||||
inherited Create(CreateSuspended);
|
||||
end;
|
||||
|
||||
destructor TMMLPSThread.Destroy;
|
||||
begin
|
||||
Client.Free;
|
||||
PSScript.Free;
|
||||
inherited Destroy;
|
||||
end;
|
||||
|
||||
procedure TMMLPSThread.OnCompile(Sender: TPSScript);
|
||||
begin
|
||||
//Here we add all the initalizing, of BMPArray etc
|
||||
Sender.AddFunction(@ThreadSafeCall,'function ThreadSafeCall(ProcName: string; var V: TVariantArray): Variant;');
|
||||
Sender.AddFunction(@Writeln,'procedure writeln(s : string);');
|
||||
//Also the functions get added into the engine, right here.
|
||||
end;
|
||||
|
||||
procedure TMMLPSThread.AfterExecute(Sender: TPSScript);
|
||||
begin
|
||||
//Here we add all the Script-freeing-leftovers (like BMParray etc)
|
||||
end;
|
||||
|
||||
function TMMLPSThread.RequireFile(Sender: TObject;
|
||||
const OriginFileName: String; var FileName, OutPut: string): Boolean;
|
||||
begin
|
||||
|
||||
end;
|
||||
|
||||
procedure TMMLPSThread.OnCompImport(Sender: TObject; x: TPSPascalCompiler);
|
||||
begin
|
||||
SIRegister_Std(x);
|
||||
SIRegister_Controls(x);
|
||||
SIRegister_Classes(x, true);
|
||||
SIRegister_Graphics(x, true);
|
||||
SIRegister_stdctrls(x);
|
||||
SIRegister_Forms(x);
|
||||
SIRegister_ExtCtrls(x);
|
||||
end;
|
||||
|
||||
procedure TMMLPSThread.OnExecImport(Sender: TObject; se: TPSExec;
|
||||
x: TPSRuntimeClassImporter);
|
||||
begin
|
||||
RIRegister_Std(x);
|
||||
RIRegister_Classes(x, True);
|
||||
RIRegister_Controls(x);
|
||||
RIRegister_Graphics(x, True);
|
||||
RIRegister_stdctrls(x);
|
||||
RIRegister_Forms(x);
|
||||
RIRegister_ExtCtrls(x);
|
||||
end;
|
||||
|
||||
procedure TMMLPSThread.OutputMessages;
|
||||
var
|
||||
l: Longint;
|
||||
b: Boolean;
|
||||
begin
|
||||
b := False;
|
||||
for l := 0 to PSScript.CompilerMessageCount - 1 do
|
||||
begin
|
||||
Writeln(PSScript.CompilerErrorToStr(l));
|
||||
if (not b) and (PSScript.CompilerMessages[l] is TIFPSPascalCompilerError) then
|
||||
begin
|
||||
b := True;
|
||||
// FormMain.CurrSynEdit.SelStart := PSScript.CompilerMessages[l].Pos;
|
||||
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TMMLPSThread.Execute;
|
||||
var
|
||||
time, i, ii: Integer;
|
||||
begin;
|
||||
CurrThread := Self;
|
||||
time := lclintf.GetTickCount;
|
||||
try
|
||||
if PSScript.Compile then
|
||||
begin
|
||||
OutputMessages;
|
||||
Writeln('Compiled succesfully in ' + IntToStr(GetTickCount - time) + ' ms.');
|
||||
// if not (ScriptState = SCompiling) then
|
||||
if not PSScript.Execute then
|
||||
begin
|
||||
// FormMain.CurrSynEdit.SelStart := Script.PSScript.ExecErrorPosition;
|
||||
Writeln(PSScript.ExecErrorToString +' at '+Inttostr(PSScript.ExecErrorProcNo)+'.'
|
||||
+Inttostr(PSScript.ExecErrorByteCodePosition));
|
||||
end else Writeln('Succesfully executed');
|
||||
end else
|
||||
begin
|
||||
OutputMessages;
|
||||
Writeln('Compiling failed');
|
||||
end;
|
||||
except
|
||||
on E : Exception do
|
||||
Writeln('Error: ' + E.Message);
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TMMLPSThread.SetPSScript(Script: string);
|
||||
begin
|
||||
PSScript.Script.Text:= Script;
|
||||
end;
|
||||
|
||||
procedure TMMLPSThread.SetDebug(Strings: TSynMemo);
|
||||
begin
|
||||
DebugTo := Strings;
|
||||
end;
|
||||
|
||||
function TMMLPSThread.SetClientInfo: boolean;
|
||||
begin
|
||||
//Set the client handle, etc
|
||||
end;
|
||||
|
||||
{ Include stuff here? }
|
||||
|
||||
//{$I inc/colors.inc}
|
||||
//{$I inc/bitmaps.inc}
|
||||
|
||||
|
||||
end.
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user