109 lines
2.0 KiB
Java
109 lines
2.0 KiB
Java
package org.moparscape.msc.gs.external;
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import java.util.HashMap;
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import java.util.Map.Entry;
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import java.util.Set;
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/**
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* The definition wrapper for items
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*/
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public class ItemWieldableDef {
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/**
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* How many armour points should be given
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*/
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public int armourPoints;
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/**
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* If the item can only be worn by females (used for female plates)
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*/
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private boolean femaleOnly;
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/**
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* How many magic points should be given
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*/
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public int magicPoints;
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/**
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* How many prayer points should be given
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*/
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public int prayerPoints;
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/**
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* How many range points should be given
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*/
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public int rangePoints;
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/**
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* The level of each stat required to wield
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*/
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public HashMap<Integer, Integer> requiredStats;
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/**
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* Sprite Id of the item
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*/
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public int sprite;
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/**
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* Type of item
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*/
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public int type;
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/**
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* How many weapon aim points should be given
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*/
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public int weaponAimPoints;
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/**
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* How many weapon power points should be given
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*/
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public int weaponPowerPoints;
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/**
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* Body position the item is drawn on
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*/
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private int wieldPos;
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public boolean femaleOnly() {
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return femaleOnly;
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}
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public int[] getAffectedTypes() {
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int[] affectedTypes = EntityHandler.getItemAffectedTypes(type);
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if (affectedTypes != null) {
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return affectedTypes;
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}
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return new int[0];
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}
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public int getArmourPoints() {
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return armourPoints;
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}
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public int getMagicPoints() {
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return magicPoints;
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}
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public int getPrayerPoints() {
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return prayerPoints;
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}
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public int getRangePoints() {
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return rangePoints;
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}
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public int getSprite() {
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return sprite;
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}
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public Set<Entry<Integer, Integer>> getStatsRequired() {
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return requiredStats.entrySet();
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}
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public int getType() {
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return type;
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}
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public int getWeaponAimPoints() {
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return weaponAimPoints;
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}
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public int getWeaponPowerPoints() {
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return weaponPowerPoints;
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}
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public int getWieldPos() {
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return wieldPos;
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}
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}
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