MoparClassic/GameServer/src/org/moparscape/msc/gs/connection/LSConnectionHandler.java

115 lines
2.8 KiB
Java

package org.moparscape.msc.gs.connection;
import org.apache.mina.common.IdleStatus;
import org.apache.mina.common.IoHandler;
import org.apache.mina.common.IoSession;
import org.apache.mina.filter.codec.ProtocolCodecFilter;
import org.moparscape.msc.gs.Instance;
import org.moparscape.msc.gs.Server;
import org.moparscape.msc.gs.core.LoginConnector;
import org.moparscape.msc.gs.util.Logger;
/**
* Handles the protocol events fired from MINA.
*/
public class LSConnectionHandler implements IoHandler {
/**
* A reference to the login connector
*/
private LoginConnector connector;
/**
* Creates a new connection handler for the given login connector.
*
* @param connector
* The connector in use
*/
public LSConnectionHandler(LoginConnector connector) {
this.connector = connector;
}
/**
* Invoked whenever an exception is thrown by MINA or this IoHandler.
*
* @param session
* The associated session
* @param cause
* The exception thrown
*/
public void exceptionCaught(IoSession session, Throwable cause) {
}
/**
* Invoked whenever a packet is ready to be added to the queue.
*
* @param session
* The IO session on which the packet was received
* @param message
* The packet
*/
public void messageReceived(IoSession session, Object message) {
if (session.isClosing()) {
return;
}
LSPacket p = (LSPacket) message;
connector.getPacketQueue().add(p);
}
/**
* Invoked whenever a packet is sent.
*
* @param session
* The associated session
* @param message
* The packet sent
*/
public void messageSent(IoSession session, Object message) {
}
/**
* Invoked whenever an IO session is closed. This must handle unregistering
* the disconnecting player from the engine.
*
* @param session
* The IO session which has been closed
*/
public void sessionClosed(IoSession session) {
Server server = Instance.getServer();
if (server != null && server.running()) {
Logger.error(new Exception("Lost connection the login server!"));
}
}
/**
* Invoked whenever an IO session is created.
*
* @param session
* The session opened
*/
public void sessionCreated(IoSession session) {
session.getFilterChain().addFirst("protocolFilter",
new ProtocolCodecFilter(new LSCodecFactory()));
// Logger.event("Connection to LOGIN_SERVER created");
}
/**
* Invoked when the idle status of a session changes.
*
* @param session
* The session in question
* @param status
* The new idle status
*/
public void sessionIdle(IoSession session, IdleStatus status) {
}
/**
* Invoked when a new session is opened.
*
* @param session
* The session opened
*/
public void sessionOpened(IoSession session) {
}
}