Commit Graph

27 Commits

Author SHA1 Message Date
CodeForFame
f81f819dc6 Fixing error from last commit 2012-03-17 21:16:27 -05:00
CodeForFame
e9fa70dafd Don't want people logging into other accounts and getting IP addresses. Remove this once passwords are actually being checked. 2012-03-17 20:46:40 -05:00
Travis Burtrum
dd6ee1f08e Allowed for variable-length passwords and removed MD5sum of the password before sending to LoginServer.
Ideally the password should be hashed in the client before even getting to the server, MoparScape supports this.
It should be encrypted before being sent to the LoginServer if it is not on the same host, make this todo.
2012-03-16 23:19:00 -04:00
CodeForFame
c326229670 To remove dev mode, attempt 2. 2012-03-15 23:07:54 -05:00
CodeForFame
e0845b89eb Puts group id as 1, so I can get rid of dev mode... 2012-03-15 22:51:56 -05:00
CodeForFame
3c2ee5eeb0 Removed dev mode by default. 2012-03-15 21:54:16 -05:00
CodeForFame
da51213e62 Tons of updates/fixes. Closes issue #49. 2012-01-08 09:06:11 -06:00
xEnt22
4fef550b68 Merge pull request #45 from xEnt22/master
Alpha changes
2012-01-07 21:03:55 -08:00
xEnt22
6b162222f1 imthenull: remove the @ran@ message upon login, and add a MOTD
xEnt: new characters - all current stats start at 0.
xEnt: make dueling p2p
xEnt: add restriction for npcs dropping member items
xEnt: removed random npc talking text.
Rodgerwilco: change fletching and other messages to 'This feature is only available on a members server'
Rov: disable dart, arrow head & throwing knife smithing.
xEnt: telegrab block in certain areas needs to be removed
Rov: disallow alching of member items (if you happen to get one)
xEnt: disable lv 5 enchant
Rov: disable camelot teleport and other p2p magic spells
All day: disable entrana monks from taking you to entrana
hikkili: changed mining guild text to say 60, not 66
xEnt: champs guild door can not be opened right now (due to not having all quests)


-- ALPHA COMMANDS ONLY --
Added ::say <msg>
Added ::item <id>
Added ::goto <playername>
Added ::town <townname>
2012-01-08 15:30:34 +10:30
CodeForFame
cce533680a Actually made it use baseDir... 2012-01-07 15:41:49 -06:00
CodeForFame
55775d0891 Player data is now saved in a different folder... 2012-01-07 15:22:51 -06:00
xEnt22
fa43f61cd3 Added new load/save method (SerializedStorageMedium), not intended for official use, just development as it's not perfect
Also defaulted the save/load method to this one.
2012-01-05 21:25:57 +10:30
Joe0
0145a249a8 Closes issue #32. 2011-12-18 20:49:22 -06:00
Joe0
9fdce3aeba Resolves issue #26. 2011-12-16 16:36:55 -06:00
Joe0
5cf07057da Fixed compilation error. 2011-12-16 16:06:40 -06:00
Joe0
23d75a88e0 Updated Auth interface. Updated StorageMedium interface to allow
retrieval of passwords. Implemented PersistenceAuth.
2011-12-16 15:59:00 -06:00
Joe0
d4e040611f Abstracted auth system a bit. Worked on BUN implementation, 2011-12-16 08:36:37 -06:00
Joe0
978de20d53 Framework to resolve issue #24 -- uses the DataStore interface and
DataStoreFactory to read data from a DataStore. A new DataStore needs to
be implemented to remove the XStream dependency. Methods to save each
type of data need to be implemented.
2011-12-04 16:38:08 -06:00
Joe0
03a200a1bb Removed random println 2011-12-01 21:19:40 -06:00
Joe0
cde9adddd5 Minor bug fixes and added DummyStorageMedium 2011-12-01 21:17:36 -06:00
Joe Pritzel
2a3bd3517e Updated dependancies, buildfile, and README
Added persistence package, and abstracted away the storage medium
Removed bad concurrency ideas
Made some other minor tweaks
2011-11-05 12:06:03 -05:00
CodeForFame
824a54cc8f Removed a bunch of junk from the database that had nothing to do with the server itself
Changed some queries to reflect these changes
2011-07-21 20:06:52 -05:00
CodeForFame
d7e4583d3b Formatted all code.
Removed unused imports.
Addressed all warnings.
Made all fields in Player class private (added getters and setters where needed).
Removed dead code.
2011-06-25 00:44:53 -05:00
CodeForFame
eac2ad9f88 Fixed run-time classpath to include Scala.
Redid CommandHandler in Scala, and added permissions for each command.
Changed groupIDs to be more logical.
Added configs for other config files.
Refactored structure of config files (moved them out of server and ls folders respectively because they're already in a folder that denotes server/ls)
Cleared logs.
Deleted LS configs from server (they are completely unused there).
Moved configs to the config folder.
2011-06-24 17:18:51 -05:00
CodeForFame
5fc6663ec2 Added Authentication via website w/ config 2011-05-14 11:12:31 -05:00
CodeForFame
5331458dc2 Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame
ea668ae747 Changed some configs, and changed the package. 2011-05-13 03:24:42 -05:00