CodeForFame
933c6227ef
Didn't notice it was in alphabetical order XD
2011-05-16 12:06:50 +08:00
CodeForFame
8496f46ee4
Edited CREDITS via GitHub
2011-05-16 11:39:48 +08:00
CodeForFame
5fc6663ec2
Added Authentication via website w/ config
2011-05-14 11:12:31 -05:00
CodeForFame
089a54eb5b
Removed the stuid test file...
2011-05-14 10:54:14 -05:00
CodeForFame
717545c93e
Didn't notice it was in alphabetical order XD
2011-05-14 05:42:38 -07:00
CodeForFame
d969c9b9a5
Edited CREDITS via GitHub
2011-05-14 05:41:46 -07:00
CodeForFame
ea0509b8f8
Redid the 'damage pooling' system (removed memory leak).
...
Found bugs in XP distribution--
When the last hit was from magic players gained only 3/4ths of the ranged xp they should have - fixed
Players get no XP from killing other players with range
2011-05-14 07:34:42 -05:00
CodeForFame
acf0ad8e80
Removed IRC
2011-05-14 06:29:25 -05:00
CodeForFame
2db761cc52
Test
2011-05-14 06:21:05 -05:00
CodeForFame
5331458dc2
Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
...
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
varnkin
e8a444ee7e
Merge pull request #1 from CodeForFame/master
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Massive Cleanup
2011-05-13 16:26:41 -07:00
CodeForFame
2f95654650
.gitIgnore blocked the addition of the new library...
2011-05-13 05:25:54 -05:00
CodeForFame
be94d13fbe
Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
...
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-13 05:22:12 -05:00
CodeForFame
b84908fd0c
Corrected XP rate
...
Corrected files to compile the Login Server
2011-05-13 03:41:00 -05:00
CodeForFame
f12b96ef3b
Removed extra crap, and removed the svn files...
2011-05-13 03:33:24 -05:00
CodeForFame
ea668ae747
Changed some configs, and changed the package.
2011-05-13 03:24:42 -05:00
CodeForFame
02fbddb261
modified: .gitignore
...
Added some more things...
modified: GameServer/build.xml
modified: LoginServer/build.xml
Added a name to it...
new file: GameServer/compile.sh
new file: GameServer/run_server.sh
new file: LoginServer/compile.sh
new file: LoginServer/runls.sh
For Linux users
2011-05-13 02:58:13 -05:00
Joergen Lundgren
9cedacc15d
This is a test commit by object.
2011-04-27 14:57:12 +02:00
unknown
10f4d9c876
xent test
2011-04-27 16:55:32 +09:30
unknown
27e0e7edb3
changed some text, plus testing this
2011-04-27 16:05:54 +09:30
Lothy
d5a1a486dd
Hopefully, this time, everything will be committed as expected
2011-04-27 15:44:26 +10:00
Lothy
c22c8d81de
Merge branch 'master' of github.com:Lothy/MoparClassic
...
Conflicts:
LoginServer/src/rsca/ls/LoginEngine.java
2011-04-27 15:38:24 +10:00
Lothy
00c8a3814d
Second attempt at getting this right
2011-04-27 15:35:03 +10:00
unknown
494332b8fa
tested
2011-04-27 14:43:47 +09:30
Lothy
47729fd4d0
First GameServer commit
2011-04-27 14:55:20 +10:00
Lothy
0faa299d04
Removed .class files
2011-04-27 14:53:46 +10:00
Lothy
5e06b2131e
First LoginServer commit
2011-04-27 14:48:29 +10:00
Lothy
60d8922654
Database structure
2011-04-27 14:44:31 +10:00
Lothy
d9ac4cd6b9
Credits file updated to include known developers from RSCD and beyond
2011-04-27 14:44:14 +10:00
Lothy
8f3da11c27
Updated .gitignore to ignore project-related files used by individual developers. Currently ignores intellij IDEA and eclipse project files
2011-04-27 14:43:49 +10:00
Lothy
3b15f42779
Updated README
2011-04-27 13:35:35 +10:00
Lothy
f0583ea3d8
First commit
2011-04-27 13:33:15 +10:00