Joe0
cde9adddd5
Minor bug fixes and added DummyStorageMedium
2011-12-01 21:17:36 -06:00
Joe Pritzel
2a3bd3517e
Updated dependancies, buildfile, and README
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Added persistence package, and abstracted away the storage medium
Removed bad concurrency ideas
Made some other minor tweaks
2011-11-05 12:06:03 -05:00
CodeForFame
824a54cc8f
Removed a bunch of junk from the database that had nothing to do with the server itself
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Changed some queries to reflect these changes
2011-07-21 20:06:52 -05:00
CodeForFame
d7e4583d3b
Formatted all code.
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Removed unused imports.
Addressed all warnings.
Made all fields in Player class private (added getters and setters where needed).
Removed dead code.
2011-06-25 00:44:53 -05:00
CodeForFame
eac2ad9f88
Fixed run-time classpath to include Scala.
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Redid CommandHandler in Scala, and added permissions for each command.
Changed groupIDs to be more logical.
Added configs for other config files.
Refactored structure of config files (moved them out of server and ls folders respectively because they're already in a folder that denotes server/ls)
Cleared logs.
Deleted LS configs from server (they are completely unused there).
Moved configs to the config folder.
2011-06-24 17:18:51 -05:00
CodeForFame
5fc6663ec2
Added Authentication via website w/ config
2011-05-14 11:12:31 -05:00
CodeForFame
5331458dc2
Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
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Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame
ea668ae747
Changed some configs, and changed the package.
2011-05-13 03:24:42 -05:00