Commit Graph

35 Commits

Author SHA1 Message Date
xEnt22
fa43f61cd3 Added new load/save method (SerializedStorageMedium), not intended for official use, just development as it's not perfect
Also defaulted the save/load method to this one.
2012-01-05 21:25:57 +10:30
Joe0
0145a249a8 Closes issue #32. 2011-12-18 20:49:22 -06:00
Joe0
9fdce3aeba Resolves issue #26. 2011-12-16 16:36:55 -06:00
Joe0
5cf07057da Fixed compilation error. 2011-12-16 16:06:40 -06:00
Joe0
23d75a88e0 Updated Auth interface. Updated StorageMedium interface to allow
retrieval of passwords. Implemented PersistenceAuth.
2011-12-16 15:59:00 -06:00
Joe0
d4e040611f Abstracted auth system a bit. Worked on BUN implementation, 2011-12-16 08:36:37 -06:00
Joe0
bb1617202c Updated README 2011-12-05 09:38:17 -06:00
Joe0
6634a8d22a Refactored DataStore and moved it into the Modules directory 2011-12-04 19:59:24 -06:00
Joe0
978de20d53 Framework to resolve issue #24 -- uses the DataStore interface and
DataStoreFactory to read data from a DataStore. A new DataStore needs to
be implemented to remove the XStream dependency. Methods to save each
type of data need to be implemented.
2011-12-04 16:38:08 -06:00
Joe0
03a200a1bb Removed random println 2011-12-01 21:19:40 -06:00
Joe0
cde9adddd5 Minor bug fixes and added DummyStorageMedium 2011-12-01 21:17:36 -06:00
Joe Pritzel
2a3bd3517e Updated dependancies, buildfile, and README
Added persistence package, and abstracted away the storage medium
Removed bad concurrency ideas
Made some other minor tweaks
2011-11-05 12:06:03 -05:00
CodeForFame
824a54cc8f Removed a bunch of junk from the database that had nothing to do with the server itself
Changed some queries to reflect these changes
2011-07-21 20:06:52 -05:00
CodeForFame
e184117109 Fixed ConnectionFilter and IPBanning
Expanded the Cache class
Removed duplicate of Cache class
Added ability to config ban length when banned from ConnectionFilter
2011-07-21 18:12:19 -05:00
CodeForFame
38cc620c56 Cleared err.log. 2011-06-25 16:43:53 -05:00
CodeForFame
7ccbc743b9 Added ip ban and unban commands.
Fixed formatting of LSPacketHandlers.xml
2011-06-25 16:42:55 -05:00
CodeForFame
4fcb575620 IP Banning re-write.
Closes #13.
2011-06-25 16:01:22 -05:00
CodeForFame
8bb374fd05 Removed garbage. 2011-06-25 01:36:04 -05:00
CodeForFame
bf7cc39d33 Moved alert-config.xml to conf folder.
Removed hard-coded file location (in EMail object).
Corrected table for MySQL query.
2011-06-25 01:24:43 -05:00
CodeForFame
d7e4583d3b Formatted all code.
Removed unused imports.
Addressed all warnings.
Made all fields in Player class private (added getters and setters where needed).
Removed dead code.
2011-06-25 00:44:53 -05:00
CodeForFame
ead971e497 Cleaned up batch files for LoginServer. 2011-06-24 18:33:06 -05:00
CodeForFame
7625db19dd Deleted Ant; there is no reason it should be there, it should be set up on the machine, and not application specific. 2011-06-24 18:22:33 -05:00
CodeForFame
eac2ad9f88 Fixed run-time classpath to include Scala.
Redid CommandHandler in Scala, and added permissions for each command.
Changed groupIDs to be more logical.
Added configs for other config files.
Refactored structure of config files (moved them out of server and ls folders respectively because they're already in a folder that denotes server/ls)
Cleared logs.
Deleted LS configs from server (they are completely unused there).
Moved configs to the config folder.
2011-06-24 17:18:51 -05:00
CodeForFame
dfbc8e8637 Added mail.jar to build path...
Removed IRC stuff in Constants...
Made the configs load before any logs being printed out (caused errors).
Fixed issue specified in pull request 9.
Fixed issue with being logged out (due to an error) caused by an old mistake (by the RSCA team) that created dead code.  So, I moved the dead code, so it's not dead, and fixes the bug.
2011-06-22 11:32:03 -05:00
CodeForFame
bee6a45477 Moved some variables from Constants to Config, and made them configurable via XML. 2011-05-16 19:15:24 -05:00
CodeForFame
5fc6663ec2 Added Authentication via website w/ config 2011-05-14 11:12:31 -05:00
CodeForFame
5331458dc2 Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame
b84908fd0c Corrected XP rate
Corrected files to compile the Login Server
2011-05-13 03:41:00 -05:00
CodeForFame
f12b96ef3b Removed extra crap, and removed the svn files... 2011-05-13 03:33:24 -05:00
CodeForFame
ea668ae747 Changed some configs, and changed the package. 2011-05-13 03:24:42 -05:00
CodeForFame
02fbddb261 modified: .gitignore
Added some more things...
	modified:   GameServer/build.xml
	modified:   LoginServer/build.xml
		Added a name to it...
	new file:   GameServer/compile.sh
	new file:   GameServer/run_server.sh
	new file:   LoginServer/compile.sh
	new file:   LoginServer/runls.sh
		For Linux users
2011-05-13 02:58:13 -05:00
Lothy
d5a1a486dd Hopefully, this time, everything will be committed as expected 2011-04-27 15:44:26 +10:00
Lothy
00c8a3814d Second attempt at getting this right 2011-04-27 15:35:03 +10:00
Lothy
0faa299d04 Removed .class files 2011-04-27 14:53:46 +10:00
Lothy
5e06b2131e First LoginServer commit 2011-04-27 14:48:29 +10:00