Commit Graph

10 Commits

Author SHA1 Message Date
Joe Pritzel
2a3bd3517e Updated dependancies, buildfile, and README
Added persistence package, and abstracted away the storage medium
Removed bad concurrency ideas
Made some other minor tweaks
2011-11-05 12:06:03 -05:00
CodeForFame
af38bd9f2a Removed unused libraries.
Cleaned up the batch files.
2011-06-24 18:31:54 -05:00
CodeForFame
5540cc3083 Added JavaMail API.
Added AlertHandler.
Added alert-config.xml.

Currently, the AlertHandler sends e-mails if the priority of the alert is <= the specified value.
2011-06-21 22:14:04 -05:00
CodeForFame
40abc56b0f Removed extra JAR that isn't needed for Scala. 2011-06-21 18:25:21 -05:00
CodeForFame
9bf9a8cbc4 Added Scala.
Moved ConnectionFilter.
Removed OS specific code in GameEngine, and moved it into OSLevelBlocking.
2011-06-21 18:24:04 -05:00
CodeForFame
5331458dc2 Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame
f12b96ef3b Removed extra crap, and removed the svn files... 2011-05-13 03:33:24 -05:00
Lothy
d5a1a486dd Hopefully, this time, everything will be committed as expected 2011-04-27 15:44:26 +10:00
Lothy
00c8a3814d Second attempt at getting this right 2011-04-27 15:35:03 +10:00
Lothy
47729fd4d0 First GameServer commit 2011-04-27 14:55:20 +10:00