Joe Pritzel
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2a3bd3517e
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Updated dependancies, buildfile, and README
Added persistence package, and abstracted away the storage medium
Removed bad concurrency ideas
Made some other minor tweaks
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2011-11-05 12:06:03 -05:00 |
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CodeForFame
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af38bd9f2a
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Removed unused libraries.
Cleaned up the batch files.
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2011-06-24 18:31:54 -05:00 |
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CodeForFame
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5540cc3083
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Added JavaMail API.
Added AlertHandler.
Added alert-config.xml.
Currently, the AlertHandler sends e-mails if the priority of the alert is <= the specified value.
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2011-06-21 22:14:04 -05:00 |
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CodeForFame
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40abc56b0f
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Removed extra JAR that isn't needed for Scala.
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2011-06-21 18:25:21 -05:00 |
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CodeForFame
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9bf9a8cbc4
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Added Scala.
Moved ConnectionFilter.
Removed OS specific code in GameEngine, and moved it into OSLevelBlocking.
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2011-06-21 18:24:04 -05:00 |
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CodeForFame
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5331458dc2
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Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
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2011-05-14 06:18:14 -05:00 |
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CodeForFame
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f12b96ef3b
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Removed extra crap, and removed the svn files...
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2011-05-13 03:33:24 -05:00 |
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Lothy
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d5a1a486dd
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Hopefully, this time, everything will be committed as expected
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2011-04-27 15:44:26 +10:00 |
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Lothy
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00c8a3814d
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Second attempt at getting this right
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2011-04-27 15:35:03 +10:00 |
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Lothy
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47729fd4d0
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First GameServer commit
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2011-04-27 14:55:20 +10:00 |
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