Commit Graph

13 Commits

Author SHA1 Message Date
Joe0
5cf07057da Fixed compilation error. 2011-12-16 16:06:40 -06:00
Joe0
23d75a88e0 Updated Auth interface. Updated StorageMedium interface to allow
retrieval of passwords. Implemented PersistenceAuth.
2011-12-16 15:59:00 -06:00
Joe0
d4e040611f Abstracted auth system a bit. Worked on BUN implementation, 2011-12-16 08:36:37 -06:00
Joe0
978de20d53 Framework to resolve issue #24 -- uses the DataStore interface and
DataStoreFactory to read data from a DataStore. A new DataStore needs to
be implemented to remove the XStream dependency. Methods to save each
type of data need to be implemented.
2011-12-04 16:38:08 -06:00
Joe0
03a200a1bb Removed random println 2011-12-01 21:19:40 -06:00
Joe0
cde9adddd5 Minor bug fixes and added DummyStorageMedium 2011-12-01 21:17:36 -06:00
Joe Pritzel
2a3bd3517e Updated dependancies, buildfile, and README
Added persistence package, and abstracted away the storage medium
Removed bad concurrency ideas
Made some other minor tweaks
2011-11-05 12:06:03 -05:00
CodeForFame
824a54cc8f Removed a bunch of junk from the database that had nothing to do with the server itself
Changed some queries to reflect these changes
2011-07-21 20:06:52 -05:00
CodeForFame
d7e4583d3b Formatted all code.
Removed unused imports.
Addressed all warnings.
Made all fields in Player class private (added getters and setters where needed).
Removed dead code.
2011-06-25 00:44:53 -05:00
CodeForFame
eac2ad9f88 Fixed run-time classpath to include Scala.
Redid CommandHandler in Scala, and added permissions for each command.
Changed groupIDs to be more logical.
Added configs for other config files.
Refactored structure of config files (moved them out of server and ls folders respectively because they're already in a folder that denotes server/ls)
Cleared logs.
Deleted LS configs from server (they are completely unused there).
Moved configs to the config folder.
2011-06-24 17:18:51 -05:00
CodeForFame
5fc6663ec2 Added Authentication via website w/ config 2011-05-14 11:12:31 -05:00
CodeForFame
5331458dc2 Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame
ea668ae747 Changed some configs, and changed the package. 2011-05-13 03:24:42 -05:00