Commit Graph

8 Commits

Author SHA1 Message Date
CodeForFame
dfbc8e8637 Added mail.jar to build path...
Removed IRC stuff in Constants...
Made the configs load before any logs being printed out (caused errors).
Fixed issue specified in pull request 9.
Fixed issue with being logged out (due to an error) caused by an old mistake (by the RSCA team) that created dead code.  So, I moved the dead code, so it's not dead, and fixes the bug.
2011-06-22 11:32:03 -05:00
CodeForFame
3701ea7a2f Changed .gitignore a bit...
Added config for OS level blocking.
Moved Cache.
Removed Quiz.
2011-06-21 18:22:37 -05:00
CodeForFame
5331458dc2 Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame
ea668ae747 Changed some configs, and changed the package. 2011-05-13 03:24:42 -05:00
CodeForFame
02fbddb261 modified: .gitignore
Added some more things...
	modified:   GameServer/build.xml
	modified:   LoginServer/build.xml
		Added a name to it...
	new file:   GameServer/compile.sh
	new file:   GameServer/run_server.sh
	new file:   LoginServer/compile.sh
	new file:   LoginServer/runls.sh
		For Linux users
2011-05-13 02:58:13 -05:00
Lothy
d5a1a486dd Hopefully, this time, everything will be committed as expected 2011-04-27 15:44:26 +10:00
Lothy
00c8a3814d Second attempt at getting this right 2011-04-27 15:35:03 +10:00
Lothy
47729fd4d0 First GameServer commit 2011-04-27 14:55:20 +10:00