Commit Graph

7 Commits

Author SHA1 Message Date
Joe Pritzel 2a3bd3517e Updated dependancies, buildfile, and README
Added persistence package, and abstracted away the storage medium
Removed bad concurrency ideas
Made some other minor tweaks
2011-11-05 12:06:03 -05:00
CodeForFame 5331458dc2 Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame ea668ae747 Changed some configs, and changed the package. 2011-05-13 03:24:42 -05:00
CodeForFame 02fbddb261 modified: .gitignore
Added some more things...
	modified:   GameServer/build.xml
	modified:   LoginServer/build.xml
		Added a name to it...
	new file:   GameServer/compile.sh
	new file:   GameServer/run_server.sh
	new file:   LoginServer/compile.sh
	new file:   LoginServer/runls.sh
		For Linux users
2011-05-13 02:58:13 -05:00
Lothy d5a1a486dd Hopefully, this time, everything will be committed as expected 2011-04-27 15:44:26 +10:00
Lothy 00c8a3814d Second attempt at getting this right 2011-04-27 15:35:03 +10:00
Lothy 5e06b2131e First LoginServer commit 2011-04-27 14:48:29 +10:00