moparisthebest
58a6016ad5
Merge pull request #2 from CodeForFame/master
2011-06-23 13:34:46 -04:00
CodeForFame
742e31bd3e
Added documentation, and refactored it a bit.
2011-06-22 11:44:40 -05:00
CodeForFame
dfbc8e8637
Added mail.jar to build path...
...
Removed IRC stuff in Constants...
Made the configs load before any logs being printed out (caused errors).
Fixed issue specified in pull request 9.
Fixed issue with being logged out (due to an error) caused by an old mistake (by the RSCA team) that created dead code. So, I moved the dead code, so it's not dead, and fixes the bug.
2011-06-22 11:32:03 -05:00
CodeForFame
b76d909658
Added 'runeblast' pm, and reports to the alert system.
2011-06-21 22:39:49 -05:00
CodeForFame
40b78d9254
Alerts are now sent on their own thread (one thread for all alerts).
...
OSLevelBlocking sends alerts. The priority is number of blocked ips / 10.
2011-06-21 22:26:18 -05:00
CodeForFame
5540cc3083
Added JavaMail API.
...
Added AlertHandler.
Added alert-config.xml.
Currently, the AlertHandler sends e-mails if the priority of the alert is <= the specified value.
2011-06-21 22:14:04 -05:00
CodeForFame
c696c3ef94
Made block/unblock command come from the config.
2011-06-21 19:46:47 -05:00
CodeForFame
23f1500287
Added date format for log in config.
2011-06-21 19:06:34 -05:00
CodeForFame
3ca4aa75f0
Added configs for save interval, and garbage collection interval.
2011-06-21 18:43:31 -05:00
CodeForFame
a0aa5d6cdd
Forgot unused-ip entry in world.xml.
...
Added config option for ip ban removal delay.
2011-06-21 18:36:48 -05:00
CodeForFame
9bf9a8cbc4
Added Scala.
...
Moved ConnectionFilter.
Removed OS specific code in GameEngine, and moved it into OSLevelBlocking.
2011-06-21 18:24:04 -05:00
CodeForFame
3701ea7a2f
Changed .gitignore a bit...
...
Added config for OS level blocking.
Moved Cache.
Removed Quiz.
2011-06-21 18:22:37 -05:00
Rodgerwilco
d10812851d
Removed Smithing BS
...
Removed Mod/Admin Password
2011-06-04 00:23:00 -07:00
Nemmyz
ff8a54bcb1
We're doing it exact RSC replica right?
2011-05-22 14:50:31 -07:00
CodeForFame
1d7ded4829
Removed hard-coded client version...
2011-05-16 19:31:12 -05:00
CodeForFame
bee6a45477
Moved some variables from Constants to Config, and made them configurable via XML.
2011-05-16 19:15:24 -05:00
CodeForFame
ea0509b8f8
Redid the 'damage pooling' system (removed memory leak).
...
Found bugs in XP distribution--
When the last hit was from magic players gained only 3/4ths of the ranged xp they should have - fixed
Players get no XP from killing other players with range
2011-05-14 07:34:42 -05:00
CodeForFame
acf0ad8e80
Removed IRC
2011-05-14 06:29:25 -05:00
CodeForFame
5331458dc2
Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
...
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame
be94d13fbe
Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
...
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-13 05:22:12 -05:00
CodeForFame
b84908fd0c
Corrected XP rate
...
Corrected files to compile the Login Server
2011-05-13 03:41:00 -05:00
CodeForFame
ea668ae747
Changed some configs, and changed the package.
2011-05-13 03:24:42 -05:00
Joergen Lundgren
9cedacc15d
This is a test commit by object.
2011-04-27 14:57:12 +02:00
unknown
10f4d9c876
xent test
2011-04-27 16:55:32 +09:30
unknown
27e0e7edb3
changed some text, plus testing this
2011-04-27 16:05:54 +09:30
Lothy
d5a1a486dd
Hopefully, this time, everything will be committed as expected
2011-04-27 15:44:26 +10:00
Lothy
00c8a3814d
Second attempt at getting this right
2011-04-27 15:35:03 +10:00
Lothy
47729fd4d0
First GameServer commit
2011-04-27 14:55:20 +10:00