Commit Graph

7 Commits

Author SHA1 Message Date
Travis Burtrum 57a8bdff9f Removed hex-string lib and scala class, can do it in 1 line of pure java.
Also synchronized around md, since it can be accessed by multiple threads, right?
2012-03-17 23:56:04 -04:00
Joe0 1a59778484 Closes issue #130 2012-03-15 01:20:09 -05:00
Joe Pritzel 53ca73e8f9 Removed Hex library dependancy 2011-11-05 12:22:06 -05:00
CodeForFame d7e4583d3b Formatted all code.
Removed unused imports.
Addressed all warnings.
Made all fields in Player class private (added getters and setters where needed).
Removed dead code.
2011-06-25 00:44:53 -05:00
CodeForFame eac2ad9f88 Fixed run-time classpath to include Scala.
Redid CommandHandler in Scala, and added permissions for each command.
Changed groupIDs to be more logical.
Added configs for other config files.
Refactored structure of config files (moved them out of server and ls folders respectively because they're already in a folder that denotes server/ls)
Cleared logs.
Deleted LS configs from server (they are completely unused there).
Moved configs to the config folder.
2011-06-24 17:18:51 -05:00
CodeForFame 5331458dc2 Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame ea668ae747 Changed some configs, and changed the package. 2011-05-13 03:24:42 -05:00