Rodgerwilco
d1007c3f46
Fixed Definitions Issue >:(
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Added Ent fixes
#98 fixed teleport (and other skills) not showing exp given
#96 fixed teleport coordinates
#94 fixed dropping items when walking (its like RSC now)
#93 fixed facing npcs that don't talk
#104 fixed mining bugs (spam clicking, walking)
2012-01-13 23:54:38 -07:00
Rodgerwilco
cc7343bf5d
Some organization and cleanup
2012-01-13 16:08:16 -07:00
CodeForFame
da51213e62
Tons of updates/fixes. Closes issue #49 .
2012-01-08 09:06:11 -06:00
CodeForFame
dd025770c0
Fixed bug with PacketThrottler, and made TileValues actual value objects. TileValues no longer have duplicate instances, which drastically reduces memory usage.
2012-01-07 15:11:45 -06:00
Joe0
7629871bc7
Fixed various errors.
2011-12-19 00:27:59 -06:00
Joe0
978de20d53
Framework to resolve issue #24 -- uses the DataStore interface and
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DataStoreFactory to read data from a DataStore. A new DataStore needs to
be implemented to remove the XStream dependency. Methods to save each
type of data need to be implemented.
2011-12-04 16:38:08 -06:00
CodeForFame
d7e4583d3b
Formatted all code.
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Removed unused imports.
Addressed all warnings.
Made all fields in Player class private (added getters and setters where needed).
Removed dead code.
2011-06-25 00:44:53 -05:00
CodeForFame
bee6a45477
Moved some variables from Constants to Config, and made them configurable via XML.
2011-05-16 19:15:24 -05:00
CodeForFame
5331458dc2
Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
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Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame
ea668ae747
Changed some configs, and changed the package.
2011-05-13 03:24:42 -05:00