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Test2 / Was bugging me
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@ -64,7 +64,7 @@ public final class Player extends Mob {
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* get a skull for attacking back
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* get a skull for attacking back
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*/
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*/
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private HashMap<Long, Long> attackedBy = new HashMap<Long, Long>();
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private HashMap<Long, Long> attackedBy = new HashMap<Long, Long>();
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// teleport
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private boolean badClient = false;
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private boolean badClient = false;
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/**
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/**
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* Bank for banked items
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* Bank for banked items
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