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https://github.com/moparisthebest/MoparClassic
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#116 - this.stop();
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@ -60,14 +60,14 @@ public class FightEvent extends DelayedEvent {
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public void run() {
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if(owner == null || affectedMob == null) {
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return;
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this.stop();
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}
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if (!owner.loggedIn()
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|| (affectedMob instanceof Player && !((Player) affectedMob)
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.loggedIn())) {
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owner.resetCombat(CombatState.ERROR);
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affectedMob.resetCombat(CombatState.ERROR);
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return;
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this.stop();
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}
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Mob attacker, opponent;
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