Raphael Assenat
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412c1a42eb
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ifdef unused rawdata fields to save memory
Save 32 bytes.
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2017-01-08 10:49:51 -05:00 |
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Raphael Assenat
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1c05ad1326
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Gamecube: Read from the specified channel...
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2016-10-25 22:14:20 -04:00 |
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Raphael Assenat
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21ebef2ed3
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Each channel needs its own buffer...
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2016-10-23 21:44:42 -04:00 |
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Raphael Assenat
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4ecc3f571e
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Multi-player support complete
Works, but very light testing so far
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2016-10-10 14:20:14 -04:00 |
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Raphael Assenat
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fb43524d34
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Update gcn64txrx code for multiple channels
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2016-10-09 16:17:56 -04:00 |
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Raphael Assenat
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0c8dc9e7de
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Cleanup and copyright year update
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2016-10-09 16:07:07 -04:00 |
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Raphael Assenat
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23f10866e9
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GPLv3, Copyright updates, whitespace clean up
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2015-12-06 21:55:06 -05:00 |
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Raphael Assenat
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4a6ccfb448
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Gamecube hotplugging infrastructure
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2015-12-06 16:36:33 -05:00 |
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Raphael Assenat
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b7b07a37ee
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Do away with the gcn64 work buffer (saves more memory!)
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2015-10-28 23:30:26 -04:00 |
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Raphael Assenat
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831487efe2
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Share common N64 and GC buffers
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2015-10-28 00:16:02 -04:00 |
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Raphael Assenat
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8b9789c055
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Add gamecube rumble support
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2015-08-22 01:32:03 -04:00 |
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Raphael Assenat
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529d5343d0
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Fix gamecube button storing
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2015-08-22 00:45:46 -04:00 |
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Raphael Assenat
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2444e7699b
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Add gamecube support (and rework makefiles)
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2015-08-21 00:16:34 -04:00 |
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