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The pauses recently introduced for supporting the Brawler 64 wireless work fine in single-player mode (i.e. the poll interval setting in the adapter manager is honored), but in two-player mode, the pauses add up and the actual polling rate was slower than what was requested. This corrects the issue, but unfortunately, on dual port adapters, this means that a setting of 4ms or higher is needed to use a Brawler 64.master

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