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https://github.com/raphnet/gc_n64_usb-v3
synced 2024-12-21 06:48:52 -05:00
Export the number of players from main
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3
main.c
3
main.c
@ -541,6 +541,7 @@ void hwinit(void)
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}
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uint8_t num_players = 1;
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unsigned char current_pad_type[NUM_CHANNELS] = { };
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Gamepad *detectPad(unsigned char chn)
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@ -661,7 +662,6 @@ int main(void)
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uint8_t gamepad_vibrate = 0;
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uint8_t state = STATE_WAIT_POLLTIME;
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uint8_t channel;
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uint8_t num_players = 1;
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uint8_t i;
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hwinit();
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@ -851,7 +851,6 @@ int keyboard_main(void)
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uint8_t gamepad_vibrate = 0;
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uint8_t state = STATE_WAIT_POLLTIME;
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uint8_t channel;
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uint8_t num_players = 1;
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uint8_t i;
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hwinit();
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