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@ -541,6 +541,7 @@ void hwinit(void)
@@ -541,6 +541,7 @@ void hwinit(void)
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} |
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uint8_t num_players = 1; |
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unsigned char current_pad_type[NUM_CHANNELS] = { }; |
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Gamepad *detectPad(unsigned char chn) |
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@ -661,7 +662,6 @@ int main(void)
@@ -661,7 +662,6 @@ int main(void)
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uint8_t gamepad_vibrate = 0; |
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uint8_t state = STATE_WAIT_POLLTIME; |
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uint8_t channel; |
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uint8_t num_players = 1; |
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uint8_t i; |
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hwinit(); |
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@ -851,7 +851,6 @@ int keyboard_main(void)
@@ -851,7 +851,6 @@ int keyboard_main(void)
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uint8_t gamepad_vibrate = 0; |
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uint8_t state = STATE_WAIT_POLLTIME; |
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uint8_t channel; |
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uint8_t num_players = 1; |
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uint8_t i; |
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hwinit(); |
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