1
0
mirror of https://github.com/raphnet/gc_n64_usb-v3 synced 2024-12-21 14:58:51 -05:00

Version 3.6.1

This commit is contained in:
Raphael Assenat 2021-03-05 13:37:24 +09:00
parent a698f8cd06
commit 52eea713be
5 changed files with 58 additions and 8 deletions

View File

@ -1,7 +1,15 @@
- Next release
- Future ideas / TODO
- Add very basic N64 mouse support (detect and treat it like a controller)
- Add support for Atmega32u4 MCU
- March 5, 2021 : Version 3.6.1
- Alter timing so the brawler64 wireless gamepad will work. Those will now
work with a poll interval >= 2ms on single port adapters, and >= 4ms on dual
port adapters.
- Add a feature to swap the main analog stick and the D-Pad
- Save memory in usb.c (no user visible effects)
- Correct bootloader entry address (*maybe* less chances of failing)
- November 6, 2018 : Version 3.6.0
- Add gamecube keyboard support

View File

@ -52,6 +52,7 @@ static struct paramAndFlag paramsAndFlags[] = {
{ CFG_PARAM_FULL_SLIDERS, FLAG_GC_FULL_SLIDERS },
{ CFG_PARAM_TRIGGERS_AS_BUTTONS, FLAG_GC_SLIDERS_AS_BUTTONS },
{ CFG_PARAM_DISABLE_ANALOG_TRIGGERS, FLAG_DISABLE_ANALOG_TRIGGERS },
{ CFG_PARAM_SWAP_STICK_AND_DPAD, FLAG_SWAP_STICK_AND_DPAD },
{ },
};

View File

@ -10,10 +10,11 @@ struct eeprom_cfg {
uint32_t flags;
};
#define FLAG_GC_FULL_SLIDERS 1
#define FLAG_GC_INVERT_TRIGS 2
#define FLAG_GC_SLIDERS_AS_BUTTONS 4
#define FLAG_DISABLE_ANALOG_TRIGGERS 8
#define FLAG_GC_FULL_SLIDERS 0x01
#define FLAG_GC_INVERT_TRIGS 0x02
#define FLAG_GC_SLIDERS_AS_BUTTONS 0x04
#define FLAG_DISABLE_ANALOG_TRIGGERS 0x08
#define FLAG_SWAP_STICK_AND_DPAD 0x10
void eeprom_app_write_defaults(void);
void eeprom_app_ready(void);

View File

@ -47,6 +47,8 @@
#define CFG_PARAM_INVERT_TRIG 0x24
#define CFG_PARAM_TRIGGERS_AS_BUTTONS 0x25
#define CFG_PARAM_DPAD_AS_AXES 0x31
#define CFG_PARAM_DISABLE_ANALOG_TRIGGERS 0x32
#define CFG_PARAM_SWAP_STICK_AND_DPAD 0x34
#endif

View File

@ -27,6 +27,8 @@
#include "hid_keycodes.h"
#include "gc_kb.h"
#define STICK_TO_BTN_THRESHOLD 40
#define REPORT_ID 1
// Output Report IDs for various functions
@ -140,6 +142,24 @@ static void buildReportFromGC(const gc_pad_data *gc_data, unsigned char dstbuf[U
ltrig = gc_data->lt;
rtrig = gc_data->rt;
if (g_eeprom_data.cfg.flags & FLAG_SWAP_STICK_AND_DPAD) {
// Generate new D-Pad button status based on stick
gcbuttons &= ~(GC_BTN_DPAD_UP|GC_BTN_DPAD_DOWN|GC_BTN_DPAD_LEFT|GC_BTN_DPAD_RIGHT);
if (xval <= -STICK_TO_BTN_THRESHOLD) { gcbuttons |= GC_BTN_DPAD_LEFT; }
if (xval >= STICK_TO_BTN_THRESHOLD) { gcbuttons |= GC_BTN_DPAD_RIGHT; }
if (yval <= -STICK_TO_BTN_THRESHOLD) { gcbuttons |= GC_BTN_DPAD_DOWN; }
if (yval >= STICK_TO_BTN_THRESHOLD) { gcbuttons |= GC_BTN_DPAD_UP; }
// Generate new stick values based on button (use gc_data here)
xval = 0; yval = 0;
if (gc_data->buttons & GC_BTN_DPAD_UP) { yval = 100; }
if (gc_data->buttons & GC_BTN_DPAD_DOWN) { yval = -100; }
if (gc_data->buttons & GC_BTN_DPAD_LEFT) { xval = -100; }
if (gc_data->buttons & GC_BTN_DPAD_RIGHT) { xval = 100; }
}
/* Scale -100 ... + 1000 to -16000 ... +16000 */
xval *= 160;
yval *= -160;
@ -212,15 +232,33 @@ static void buildReportFromGC(const gc_pad_data *gc_data, unsigned char dstbuf[U
btnsToReport(buttons, dstbuf+13);
}
static void buildReportFromN64(const n64_pad_data *n64_data, unsigned char dstbuf[USBPAD_REPORT_SIZE])
{
int16_t xval, yval;
uint16_t buttons;
uint16_t usb_buttons, n64_buttons = n64_data->buttons;
/* Force official range */
xval = minmax(n64_data->x, -80, 80);
yval = minmax(n64_data->y, -80, 80);
if (g_eeprom_data.cfg.flags & FLAG_SWAP_STICK_AND_DPAD) {
// Generate new D-Pad button status based on stick
n64_buttons &= ~(N64_BTN_DPAD_UP|N64_BTN_DPAD_DOWN|N64_BTN_DPAD_LEFT|N64_BTN_DPAD_RIGHT);
if (xval <= -STICK_TO_BTN_THRESHOLD) { n64_buttons |= N64_BTN_DPAD_LEFT; }
if (xval >= STICK_TO_BTN_THRESHOLD) { n64_buttons |= N64_BTN_DPAD_RIGHT; }
if (yval <= -STICK_TO_BTN_THRESHOLD) { n64_buttons |= N64_BTN_DPAD_DOWN; }
if (yval >= STICK_TO_BTN_THRESHOLD) { n64_buttons |= N64_BTN_DPAD_UP; }
// Generate new stick values based on button (use n64_data here)
xval = 0; yval = 0;
if (n64_data->buttons & N64_BTN_DPAD_UP) { yval = 80; }
if (n64_data->buttons & N64_BTN_DPAD_DOWN) { yval = -80; }
if (n64_data->buttons & N64_BTN_DPAD_LEFT) { xval = -80; }
if (n64_data->buttons & N64_BTN_DPAD_RIGHT) { xval = 80; }
}
/* Scale -80 ... +80 to -16000 ... +16000 */
xval *= 200;
yval *= 200;
@ -235,8 +273,8 @@ static void buildReportFromN64(const n64_pad_data *n64_data, unsigned char dstbu
dstbuf[3] = ((uint8_t*)&yval)[0];
dstbuf[4] = ((uint8_t*)&yval)[1];
buttons = mappings_do(MAPPING_N64_DEFAULT, n64_data->buttons);
btnsToReport(buttons, dstbuf+13);
usb_buttons = mappings_do(MAPPING_N64_DEFAULT, n64_buttons);
btnsToReport(usb_buttons, dstbuf+13);
}
void usbpad_update(struct usbpad *pad, const gamepad_data *pad_data)