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208 lines
7.1 KiB
C++
208 lines
7.1 KiB
C++
// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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******************************************************************************
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* Copyright (C) 2010-2016, International Business Machines Corporation and
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* others. All Rights Reserved.
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******************************************************************************
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*/
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#ifndef LOCDSPNM_H
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#define LOCDSPNM_H
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#include "unicode/utypes.h"
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/**
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* \file
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* \brief C++ API: Provides display names of Locale and its components.
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*/
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#if !UCONFIG_NO_FORMATTING
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#include "unicode/locid.h"
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#include "unicode/strenum.h"
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#include "unicode/uscript.h"
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#include "unicode/uldnames.h"
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#include "unicode/udisplaycontext.h"
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U_NAMESPACE_BEGIN
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/**
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* Returns display names of Locales and components of Locales. For
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* more information on language, script, region, variant, key, and
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* values, see Locale.
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* @stable ICU 4.4
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*/
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class U_COMMON_API LocaleDisplayNames : public UObject {
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public:
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/**
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* Destructor.
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* @stable ICU 4.4
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*/
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virtual ~LocaleDisplayNames();
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/**
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* Convenience overload of
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* {@link #createInstance(const Locale& locale, UDialectHandling dialectHandling)}
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* that specifies STANDARD dialect handling.
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* @param locale the display locale
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* @return a LocaleDisplayNames instance
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* @stable ICU 4.4
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*/
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static LocaleDisplayNames* U_EXPORT2 createInstance(const Locale& locale);
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/**
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* Returns an instance of LocaleDisplayNames that returns names
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* formatted for the provided locale, using the provided
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* dialectHandling.
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*
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* @param locale the display locale
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* @param dialectHandling how to select names for locales
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* @return a LocaleDisplayNames instance
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* @stable ICU 4.4
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*/
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static LocaleDisplayNames* U_EXPORT2 createInstance(const Locale& locale,
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UDialectHandling dialectHandling);
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/**
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* Returns an instance of LocaleDisplayNames that returns names formatted
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* for the provided locale, using the provided UDisplayContext settings.
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*
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* @param locale the display locale
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* @param contexts List of one or more context settings (e.g. for dialect
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* handling, capitalization, etc.
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* @param length Number of items in the contexts list
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* @return a LocaleDisplayNames instance
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* @stable ICU 51
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*/
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static LocaleDisplayNames* U_EXPORT2 createInstance(const Locale& locale,
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UDisplayContext *contexts, int32_t length);
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// getters for state
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/**
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* Returns the locale used to determine the display names. This is
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* not necessarily the same locale passed to {@link #createInstance}.
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* @return the display locale
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* @stable ICU 4.4
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*/
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virtual const Locale& getLocale() const = 0;
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/**
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* Returns the dialect handling used in the display names.
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* @return the dialect handling enum
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* @stable ICU 4.4
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*/
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virtual UDialectHandling getDialectHandling() const = 0;
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/**
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* Returns the UDisplayContext value for the specified UDisplayContextType.
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* @param type the UDisplayContextType whose value to return
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* @return the UDisplayContext for the specified type.
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* @stable ICU 51
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*/
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virtual UDisplayContext getContext(UDisplayContextType type) const = 0;
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// names for entire locales
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/**
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* Returns the display name of the provided locale.
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* @param locale the locale whose display name to return
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* @param result receives the locale's display name
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* @return the display name of the provided locale
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* @stable ICU 4.4
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*/
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virtual UnicodeString& localeDisplayName(const Locale& locale,
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UnicodeString& result) const = 0;
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/**
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* Returns the display name of the provided locale id.
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* @param localeId the id of the locale whose display name to return
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* @param result receives the locale's display name
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* @return the display name of the provided locale
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* @stable ICU 4.4
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*/
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virtual UnicodeString& localeDisplayName(const char* localeId,
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UnicodeString& result) const = 0;
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// names for components of a locale id
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/**
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* Returns the display name of the provided language code.
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* @param lang the language code
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* @param result receives the language code's display name
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* @return the display name of the provided language code
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* @stable ICU 4.4
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*/
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virtual UnicodeString& languageDisplayName(const char* lang,
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UnicodeString& result) const = 0;
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/**
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* Returns the display name of the provided script code.
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* @param script the script code
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* @param result receives the script code's display name
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* @return the display name of the provided script code
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* @stable ICU 4.4
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*/
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virtual UnicodeString& scriptDisplayName(const char* script,
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UnicodeString& result) const = 0;
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/**
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* Returns the display name of the provided script code.
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* @param scriptCode the script code number
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* @param result receives the script code's display name
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* @return the display name of the provided script code
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* @stable ICU 4.4
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*/
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virtual UnicodeString& scriptDisplayName(UScriptCode scriptCode,
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UnicodeString& result) const = 0;
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/**
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* Returns the display name of the provided region code.
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* @param region the region code
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* @param result receives the region code's display name
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* @return the display name of the provided region code
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* @stable ICU 4.4
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*/
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virtual UnicodeString& regionDisplayName(const char* region,
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UnicodeString& result) const = 0;
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/**
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* Returns the display name of the provided variant.
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* @param variant the variant string
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* @param result receives the variant's display name
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* @return the display name of the provided variant
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* @stable ICU 4.4
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*/
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virtual UnicodeString& variantDisplayName(const char* variant,
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UnicodeString& result) const = 0;
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/**
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* Returns the display name of the provided locale key.
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* @param key the locale key name
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* @param result receives the locale key's display name
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* @return the display name of the provided locale key
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* @stable ICU 4.4
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*/
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virtual UnicodeString& keyDisplayName(const char* key,
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UnicodeString& result) const = 0;
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/**
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* Returns the display name of the provided value (used with the provided key).
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* @param key the locale key name
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* @param value the locale key's value
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* @param result receives the value's display name
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* @return the display name of the provided value
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* @stable ICU 4.4
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*/
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virtual UnicodeString& keyValueDisplayName(const char* key, const char* value,
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UnicodeString& result) const = 0;
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};
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inline LocaleDisplayNames* LocaleDisplayNames::createInstance(const Locale& locale) {
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return LocaleDisplayNames::createInstance(locale, ULDN_STANDARD_NAMES);
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}
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U_NAMESPACE_END
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#endif
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#endif
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