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Fix start position
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parent
27688a8708
commit
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3
levels.h
3
levels.h
@ -1369,7 +1369,7 @@ SFG_PROGRAM_MEMORY SFG_Level SFG_level7 =
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13, // doorTextureIndex
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4, // floorColor
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66, // ceilingColor
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{34, 11, 240}, // player start: x, y, direction
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{34, 11, 0 }, // player start: x, y, direction
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1, // backgroundImage
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{ // elements
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{SFG_LEVEL_ELEMENT_FINISH, {60,1}},{SFG_LEVEL_ELEMENT_BULLETS, {54,1}},
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@ -1438,7 +1438,6 @@ SFG_PROGRAM_MEMORY SFG_Level SFG_level7 =
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{SFG_LEVEL_ELEMENT_NONE, {0,0}},{SFG_LEVEL_ELEMENT_NONE, {0,0}}
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}, // elements
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} // level
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;
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SFG_PROGRAM_MEMORY SFG_Level SFG_level8 =
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