diff --git a/levels.h b/levels.h index e370369..d2868f1 100644 --- a/levels.h +++ b/levels.h @@ -1369,7 +1369,7 @@ SFG_PROGRAM_MEMORY SFG_Level SFG_level7 = 13, // doorTextureIndex 4, // floorColor 66, // ceilingColor - {34, 11, 240}, // player start: x, y, direction + {34, 11, 0 }, // player start: x, y, direction 1, // backgroundImage { // elements {SFG_LEVEL_ELEMENT_FINISH, {60,1}},{SFG_LEVEL_ELEMENT_BULLETS, {54,1}}, @@ -1438,7 +1438,6 @@ SFG_PROGRAM_MEMORY SFG_Level SFG_level7 = {SFG_LEVEL_ELEMENT_NONE, {0,0}},{SFG_LEVEL_ELEMENT_NONE, {0,0}} }, // elements } // level - ; SFG_PROGRAM_MEMORY SFG_Level SFG_level8 =