mirror of
https://gitlab.com/drummyfish/anarch.git
synced 2024-11-21 16:35:08 -05:00
Update IDEAS.txt
This commit is contained in:
parent
892d2443ba
commit
f9a753a4be
17
IDEAS.txt
17
IDEAS.txt
@ -4,19 +4,22 @@ These are some ideas about what you can do with this game:
|
||||
- Stream it, review it.
|
||||
- Speedrun it.
|
||||
- TAS it (create a mod that helps with this).
|
||||
- Hack it, break it.
|
||||
- Package it, reupload it, share it.
|
||||
- Port it to your favorite platform.
|
||||
- Port to VR :)
|
||||
- Add OpenGL (or other accelerated) rendering, with true 3D, true color,
|
||||
antialiasing, texture filtering etc.
|
||||
- Improve SW rendering on PC, e.g. use full z-buffer, particle effects etc.
|
||||
- Add procedurally generated levels.
|
||||
- Add procedurally generated levels, maybe also procedural textures etc.
|
||||
By taking this to the extreme you could fit this game into just a few kb.
|
||||
- Add demo recording support.
|
||||
- Write an AI that plays the game.
|
||||
- Use it to promote anarchism, free SW, suckless SW, open consoles etc.
|
||||
- Use it in demoscene.
|
||||
- Use the assets in another project.
|
||||
- Make the game run ENTIRELY in a GPU shader.
|
||||
- Make the game run ENTIRELY in a GPU shader (will probably need heavier
|
||||
modifications, e.g. removing recursion).
|
||||
- Embed it into some other game as an easter egg.
|
||||
- Use it in your art, e.g. if you're making a movie in which you need a public
|
||||
domain game footage you can just use, this is for you.
|
||||
@ -28,11 +31,15 @@ These are some ideas about what you can do with this game:
|
||||
Blender etc.
|
||||
- Add multiplayer, coop or arena shooter.
|
||||
- Add mid-level saving.
|
||||
- Compile for bare metal, boot it from USB and play.
|
||||
- Create an automatic random public domain game screenshot generator from this.
|
||||
- Create advanced level editor.
|
||||
- Create your own levels or a whole campaign.
|
||||
- Create your own game based on this, e.g. something like Superhot.
|
||||
- Create fun mods, e.g. asset replacements.
|
||||
- Create another game (or different kind of work) from the same universe
|
||||
(consider keeping it public domain so that others can continue in the same
|
||||
spirit), or make fan art of the game (box covers, soundtrack remixes etc.).
|
||||
- Use it as a benchmark/test for computers.
|
||||
- Take the assets and use them as an inspiration for art you're creating, e.g.
|
||||
create 3D models of the game monsters or weapons.
|
||||
@ -42,8 +49,12 @@ These are some ideas about what you can do with this game:
|
||||
- Use it to make educational visualization, e.g. how a single frame is rendered,
|
||||
show casted rays on top of the level map, visualize memory content, visualize
|
||||
repository timelapse etc.
|
||||
- Write an educational mini-book about the game's internals ala the black books.
|
||||
- Use it in education, e.g. as a part of a project in a programming class.
|
||||
- Remove ray casting and make this a top-down shooter.
|
||||
- Use it as a general do-whatever-you-want source code, e.g. to test code
|
||||
compilers, analysis, transpilation, formatting tools, machine learning etc.
|
||||
- Remove ray casting and make this a top-down shooter, or test other rendering
|
||||
techniques (raytracing, pathtracing, splatting, isometric 2D, ...).
|
||||
- Create an even more minimal "microAnarch" version, strip down things like
|
||||
camera shearing, mouse control, menu, map, reduce the palette to e.g. 16 color
|
||||
or even grayscale etc.
|
||||
|
Loading…
Reference in New Issue
Block a user