mirror of
https://gitlab.com/drummyfish/anarch.git
synced 2024-11-22 00:42:16 -05:00
Fire up/down
This commit is contained in:
parent
a5cf220d5d
commit
e5b662468e
@ -69,6 +69,6 @@
|
|||||||
/**
|
/**
|
||||||
Speed of rocket projectile, in squares per second.
|
Speed of rocket projectile, in squares per second.
|
||||||
*/
|
*/
|
||||||
#define SFG_ROCKET_SPEED 16
|
#define SFG_ROCKET_SPEED 20
|
||||||
|
|
||||||
#endif // guard
|
#endif // guard
|
||||||
|
6
main.c
6
main.c
@ -1209,7 +1209,11 @@ RCL_Vector2D dir = RCL_angleToDirection(SFG_player.camera.direction);
|
|||||||
|
|
||||||
p.direction[0] = (dir.x * SFG_ROCKER_MOVE_UNITS_PER_FRAME) / RCL_UNITS_PER_SQUARE;
|
p.direction[0] = (dir.x * SFG_ROCKER_MOVE_UNITS_PER_FRAME) / RCL_UNITS_PER_SQUARE;
|
||||||
p.direction[1] = (dir.y * SFG_ROCKER_MOVE_UNITS_PER_FRAME) / RCL_UNITS_PER_SQUARE;
|
p.direction[1] = (dir.y * SFG_ROCKER_MOVE_UNITS_PER_FRAME) / RCL_UNITS_PER_SQUARE;
|
||||||
p.direction[2] = 0;
|
p.direction[2] =
|
||||||
|
(SFG_player.camera.shear * SFG_ROCKER_MOVE_UNITS_PER_FRAME) /
|
||||||
|
SFG_CAMERA_MAX_SHEAR_PIXELS;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
SFG_createProjectile(p);
|
SFG_createProjectile(p);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user