This commit is contained in:
Miloslav Číž 2021-01-06 16:34:52 +01:00
parent 26cfec6db8
commit bacc891a0d

2
game.h
View File

@ -478,7 +478,7 @@ struct
is a colliding item or not. */ is a colliding item or not. */
} SFG_currentLevel; } SFG_currentLevel;
#if SFG_ARDUINO #if SFG_AVR
/** /**
Copy of the current level that is stored in RAM. This is only done on Arduino Copy of the current level that is stored in RAM. This is only done on Arduino
because accessing it in program memory (PROGMEM) directly would be a pain. because accessing it in program memory (PROGMEM) directly would be a pain.