diff --git a/game.h b/game.h index 368cd62..ada4e48 100755 --- a/game.h +++ b/game.h @@ -478,7 +478,7 @@ struct is a colliding item or not. */ } SFG_currentLevel; -#if SFG_ARDUINO +#if SFG_AVR /** Copy of the current level that is stored in RAM. This is only done on Arduino because accessing it in program memory (PROGMEM) directly would be a pain.