This commit is contained in:
Miloslav Číž 2021-01-06 16:34:52 +01:00
parent 26cfec6db8
commit bacc891a0d

2
game.h
View File

@ -478,7 +478,7 @@ struct
is a colliding item or not. */
} SFG_currentLevel;
#if SFG_ARDUINO
#if SFG_AVR
/**
Copy of the current level that is stored in RAM. This is only done on Arduino
because accessing it in program memory (PROGMEM) directly would be a pain.