mirror of
https://gitlab.com/drummyfish/anarch.git
synced 2024-11-21 00:15:04 -05:00
Port to Ringo
This commit is contained in:
parent
3f2010dee6
commit
b98430154c
BIN
bin/Anarch_ringo_1-01d.zip
Normal file
BIN
bin/Anarch_ringo_1-01d.zip
Normal file
Binary file not shown.
169
main_ringo.ino
Normal file
169
main_ringo.ino
Normal file
@ -0,0 +1,169 @@
|
||||
/**
|
||||
@file main_ringo.ino
|
||||
|
||||
This is Ringo (MAKERphone) implementation of the game front end, using the
|
||||
official library and Arduino libraries.
|
||||
|
||||
by Miloslav Ciz (drummyfish), 2020
|
||||
|
||||
For some reason makerphone display accepts 565 RGB values but displays them
|
||||
as 332, so the colors are a little distorted.
|
||||
|
||||
Compile with -O1 (-O3 breaks the libraries).
|
||||
|
||||
Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
|
||||
plus a waiver of all other intellectual property. The goal of this work is to
|
||||
be and remain completely in the public domain forever, available for any use
|
||||
whatsoever.
|
||||
*/
|
||||
|
||||
#include <Arduino.h>
|
||||
#include <MAKERphone.h>
|
||||
#include <utility/soundLib/MPWavLib.h>
|
||||
|
||||
#define SFG_SCREEN_RESOLUTION_X LCDWIDTH
|
||||
#define SFG_SCREEN_RESOLUTION_Y LCDHEIGHT
|
||||
#define SFG_FPS 35
|
||||
|
||||
#define SFG_RAYCASTING_MAX_STEPS 20
|
||||
#define SFG_RAYCASTING_SUBSAMPLE 2
|
||||
#define SFG_DIMINISH_SPRITES 1
|
||||
#define SFG_CAN_EXIT 0
|
||||
#define SFG_DITHERED_SHADOW 1
|
||||
|
||||
#define SAVE_FILE_NAME "/Anarch/anarch.sav"
|
||||
|
||||
#include "game.h"
|
||||
|
||||
MAKERphone mp;
|
||||
|
||||
void SFG_setPixel(uint16_t x, uint16_t y, uint8_t colorIndex)
|
||||
{
|
||||
mp.display.drawPixel(x,y,paletteRGB565[colorIndex]);
|
||||
}
|
||||
|
||||
uint32_t SFG_getTimeMs()
|
||||
{
|
||||
return millis();
|
||||
}
|
||||
|
||||
void SFG_sleepMs(uint16_t timeMs)
|
||||
{
|
||||
}
|
||||
|
||||
uint8_t arrows;
|
||||
|
||||
int8_t SFG_keyPressed(uint8_t key)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
#define b(button) (mp.buttons.timeHeld(button) > 0)
|
||||
#define r(button) return b(button); break;
|
||||
|
||||
case SFG_KEY_UP: return (arrows & 0x04) || b(BTN_2); break;
|
||||
case SFG_KEY_DOWN: return (arrows & 0x08) || b(BTN_5); break;
|
||||
case SFG_KEY_RIGHT: return (arrows & 0x01) || b(BTN_6); break;
|
||||
case SFG_KEY_LEFT: return (arrows & 0x02) || b(BTN_4); break;
|
||||
case SFG_KEY_STRAFE_RIGHT: r(BTN_3)
|
||||
case SFG_KEY_STRAFE_LEFT: r(BTN_1)
|
||||
case SFG_KEY_JUMP: r(BTN_HASHTAG)
|
||||
case SFG_KEY_MAP: r(BTN_ASTERISK)
|
||||
case SFG_KEY_PREVIOUS_WEAPON: r(BTN_FUN_LEFT)
|
||||
case SFG_KEY_NEXT_WEAPON: r(BTN_FUN_RIGHT)
|
||||
case SFG_KEY_A: return b(BTN_A) || b(BTN_8); break;
|
||||
case SFG_KEY_B: return b(BTN_B) || b(BTN_9); break;
|
||||
case SFG_KEY_C: r(BTN_7);
|
||||
case SFG_KEY_MENU: r(BTN_0);
|
||||
default: return 0; break;
|
||||
|
||||
#undef b
|
||||
#undef r
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SFG_getMouseOffset(int16_t *x, int16_t *y)
|
||||
{
|
||||
}
|
||||
|
||||
void SFG_setMusic(uint8_t value)
|
||||
{
|
||||
}
|
||||
|
||||
void SFG_save(uint8_t data[SFG_SAVE_SIZE])
|
||||
{
|
||||
SD.remove(SAVE_FILE_NAME);
|
||||
File f = SD.open(SAVE_FILE_NAME,FILE_WRITE);
|
||||
f.write(data,SFG_SAVE_SIZE);
|
||||
f.close();
|
||||
}
|
||||
|
||||
void SFG_processEvent(uint8_t event, uint8_t data)
|
||||
{
|
||||
switch (event)
|
||||
{
|
||||
case SFG_EVENT_PLAYER_DIES: FastLED.showColor(CRGB::Red); break;
|
||||
case SFG_EVENT_PLAYER_TAKES_ITEM: FastLED.showColor(CRGB::Green); break;
|
||||
case SFG_EVENT_LEVEL_WON: FastLED.showColor(CRGB::Yellow); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t SFG_load(uint8_t data[SFG_SAVE_SIZE])
|
||||
{
|
||||
if (SD.exists(SAVE_FILE_NAME))
|
||||
{
|
||||
File f = SD.open(SAVE_FILE_NAME,FILE_READ);
|
||||
f.read(data,SFG_SAVE_SIZE);
|
||||
f.close();
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
Oscillator *osc;
|
||||
|
||||
void SFG_playSound(uint8_t soundIndex, uint8_t volume)
|
||||
{
|
||||
uint8_t wave = SINE;
|
||||
uint16_t freq = 1000;
|
||||
float dur = 0.2;
|
||||
uint8_t vol = (((uint16_t) volume) * 64) / 256;
|
||||
|
||||
switch (soundIndex)
|
||||
{
|
||||
case 0: freq = 120; dur = 0.025; wave = SAW; break; // shot
|
||||
case 1: freq = 200; dur = 0.03; wave = TRIANGLE; break; // door
|
||||
case 2: freq = 80; dur = 0.02; wave = SAW; break; // explosion
|
||||
case 3: freq = 220; dur = 0.005; wave = SAW; vol /= 4; break; // click
|
||||
case 4: freq = 180; dur = 0.06; wave = TRIANGLE; break; // plasma
|
||||
case 5: freq = 300; dur = 0.1; wave = SQUARE; vol /= 2; break; // monster
|
||||
default: break;
|
||||
}
|
||||
|
||||
osc->setVolume(vol);
|
||||
osc->setWaveform(wave);
|
||||
osc->beep(freq,dur);
|
||||
}
|
||||
|
||||
void setup()
|
||||
{
|
||||
mp.begin();
|
||||
osc = new Oscillator(SINE);
|
||||
addOscillator(osc);
|
||||
SFG_init();
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
arrows = 0x00 |
|
||||
((mp.buttons.getJoystickX() < 200)) << 0 |
|
||||
((mp.buttons.getJoystickX() > 900)) << 1 |
|
||||
((mp.buttons.getJoystickY() < 200)) << 2 |
|
||||
((mp.buttons.getJoystickY() > 900)) << 3;
|
||||
|
||||
SFG_mainLoopBody();
|
||||
|
||||
mp.update();
|
||||
}
|
BIN
media/ringo.gif
Normal file
BIN
media/ringo.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.4 MiB |
Loading…
Reference in New Issue
Block a user