Fix start weapon

This commit is contained in:
Miloslav Číž 2020-11-13 19:27:49 +01:00
parent 6c3c6461c8
commit 8ed09615c7

2
game.h
View File

@ -3929,6 +3929,8 @@ void SFG_gameStep()
SFG_player.ammo[1] = SFG_game.save[4];
SFG_player.ammo[2] = SFG_game.save[5];
SFG_playerRotateWeapon(1);
if (SFG_keyIsDown(SFG_KEY_RIGHT))
{
// save the current position