diff --git a/game.h b/game.h index 039f1cc..06374df 100755 --- a/game.h +++ b/game.h @@ -3928,6 +3928,8 @@ void SFG_gameStep() SFG_player.ammo[0] = SFG_game.save[3]; SFG_player.ammo[1] = SFG_game.save[4]; SFG_player.ammo[2] = SFG_game.save[5]; + + SFG_playerRotateWeapon(1); if (SFG_keyIsDown(SFG_KEY_RIGHT)) {