mirror of
https://gitlab.com/drummyfish/anarch.git
synced 2024-11-21 16:35:08 -05:00
Add todo
This commit is contained in:
parent
ad4f22a72d
commit
88fd2cdc96
4
TODO.txt
4
TODO.txt
@ -1,5 +1,7 @@
|
||||
general:
|
||||
|
||||
- Let player start with 100 HP, but allow for collecting a higher amount, e.g.
|
||||
up to 150.
|
||||
- Add blinking:
|
||||
- In menu, the selected level number should blink to indicate it can be
|
||||
changed.
|
||||
@ -7,7 +9,6 @@ general:
|
||||
- Add setting SFG_BLINK_PERIOD to control blinking speed.
|
||||
- try to remove the debug flag (-g1) from compiler and see if it decreases size
|
||||
- port to GB Meta
|
||||
- more level prop items
|
||||
- sounds (music?)
|
||||
- level 2D map (with revealing, bitmap), special key for quick displaying map
|
||||
- save/load (optional)
|
||||
@ -118,4 +119,5 @@ done:
|
||||
create a 2D bit array saying at which squares there are colliding items, then
|
||||
check collisions for both player and monsters against this array (elevate
|
||||
these squares for collisions only) -- will also be faster
|
||||
- more level prop items
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user