From 88fd2cdc96a45558ecce8704ecb4fef3c33bc21a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Miloslav=20=C4=8C=C3=AD=C5=BE?= Date: Sun, 1 Mar 2020 16:39:11 +0100 Subject: [PATCH] Add todo --- TODO.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/TODO.txt b/TODO.txt index 80d176f..0a92d87 100644 --- a/TODO.txt +++ b/TODO.txt @@ -1,5 +1,7 @@ general: +- Let player start with 100 HP, but allow for collecting a higher amount, e.g. + up to 150. - Add blinking: - In menu, the selected level number should blink to indicate it can be changed. @@ -7,7 +9,6 @@ general: - Add setting SFG_BLINK_PERIOD to control blinking speed. - try to remove the debug flag (-g1) from compiler and see if it decreases size - port to GB Meta -- more level prop items - sounds (music?) - level 2D map (with revealing, bitmap), special key for quick displaying map - save/load (optional) @@ -118,4 +119,5 @@ done: create a 2D bit array saying at which squares there are colliding items, then check collisions for both player and monsters against this array (elevate these squares for collisions only) -- will also be faster +- more level prop items