This commit is contained in:
Miloslav Číž 2020-04-06 18:28:29 +02:00
parent ec960a0b45
commit 4f1f56fbee
2 changed files with 6 additions and 1 deletions

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@ -5,7 +5,12 @@ general:
- add enemy moving/dying sound
- sounds (music?)
- level 2D map (with revealing, bitmap), special key for quick displaying map
- save/load (optional)
- save/load (optional):
When a level is finished, the state at the beginning of the next one (health,
ammo, time, ...) is automatically saved and can be restored via load option in
the menu. This save as well as some other things (game progress, inagme
settings, ...) will be preserved even adter game restart if the platform
implements a saving function.
- more levels
- disable transparency for walls for performance (setting)?
- replace textures in distace with constant color for performance (setting)?

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