Fix a bug

This commit is contained in:
Miloslav Číž 2020-09-06 19:10:54 +02:00
parent 18fea6123d
commit 4970eecdfb
2 changed files with 2 additions and 0 deletions

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2
main.c
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@ -2435,6 +2435,8 @@ void SFG_updateLevel()
}
else
{
lock = 1 << (lock - 1);
if (SFG_player.cards & lock) // player has the card?
newUpDownState = SFG_DOOR_UP_DOWN_MASK;
else