diff --git a/assets/level8.gif b/assets/level8.gif index 390aef7..eaa95f8 100644 Binary files a/assets/level8.gif and b/assets/level8.gif differ diff --git a/main.c b/main.c index a0623bb..0d65d66 100755 --- a/main.c +++ b/main.c @@ -2435,6 +2435,8 @@ void SFG_updateLevel() } else { + lock = 1 << (lock - 1); + if (SFG_player.cards & lock) // player has the card? newUpDownState = SFG_DOOR_UP_DOWN_MASK; else