Blink prompt

This commit is contained in:
Miloslav Číž 2020-12-01 11:59:09 +01:00
parent 6a388227fe
commit 419d1db9ed

3
game.h
View File

@ -4614,7 +4614,8 @@ void SFG_drawWinOverlay()
SFG_drawText(SFG_TEXT_KILLS,x,y,SFG_FONT_SIZE_SMALL,7,255,0); SFG_drawText(SFG_TEXT_KILLS,x,y,SFG_FONT_SIZE_SMALL,7,255,0);
if ((t >= (SFG_WIN_ANIMATION_DURATION - 1)) && if ((t >= (SFG_WIN_ANIMATION_DURATION - 1)) &&
(SFG_currentLevel.levelNumber != (SFG_NUMBER_OF_LEVELS - 1))) (SFG_currentLevel.levelNumber != (SFG_NUMBER_OF_LEVELS - 1)) &&
SFG_game.blink)
{ {
y += (SFG_FONT_SIZE_BIG + SFG_FONT_SIZE_MEDIUM) * SFG_FONT_CHARACTER_SIZE; y += (SFG_FONT_SIZE_BIG + SFG_FONT_SIZE_MEDIUM) * SFG_FONT_CHARACTER_SIZE;