diff --git a/game.h b/game.h index 743fc5d..6ce7333 100755 --- a/game.h +++ b/game.h @@ -4614,7 +4614,8 @@ void SFG_drawWinOverlay() SFG_drawText(SFG_TEXT_KILLS,x,y,SFG_FONT_SIZE_SMALL,7,255,0); if ((t >= (SFG_WIN_ANIMATION_DURATION - 1)) && - (SFG_currentLevel.levelNumber != (SFG_NUMBER_OF_LEVELS - 1))) + (SFG_currentLevel.levelNumber != (SFG_NUMBER_OF_LEVELS - 1)) && + SFG_game.blink) { y += (SFG_FONT_SIZE_BIG + SFG_FONT_SIZE_MEDIUM) * SFG_FONT_CHARACTER_SIZE;