Update TODO

This commit is contained in:
Miloslav Číž 2020-02-13 08:05:55 +01:00
parent f0a538e557
commit 1c4324fdd9

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@ -2,6 +2,7 @@
- port to GB Meta
- GUI
- menu
- more level prop items
- sounds (music?)
- level 2D map (with revealing, bitmap), special key for quick displaying map
- save/load (optional)
@ -16,7 +17,6 @@
a build script that creates multiple binaries (with different combinations of
compilers and settings)
- run on raspbery pi
- check if monsters are hit by bullets from completely up close
- add jump pads?
- add robot deactivator item? (encourages "stealth" gameplay)
- add "pletivo" transparent wall texture?
@ -39,4 +39,5 @@ done:
- weapons
- create tables for monster and weapon stats in constants.h and read from that
instead of cheking with ifs
- check if monsters are hit by bullets from completely up close