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Update TODO
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TODO.txt
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TODO.txt
@ -2,6 +2,7 @@
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- port to GB Meta
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- GUI
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- menu
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- more level prop items
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- sounds (music?)
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- level 2D map (with revealing, bitmap), special key for quick displaying map
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- save/load (optional)
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@ -16,7 +17,6 @@
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a build script that creates multiple binaries (with different combinations of
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compilers and settings)
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- run on raspbery pi
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- check if monsters are hit by bullets from completely up close
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- add jump pads?
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- add robot deactivator item? (encourages "stealth" gameplay)
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- add "pletivo" transparent wall texture?
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@ -39,4 +39,5 @@ done:
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- weapons
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- create tables for monster and weapon stats in constants.h and read from that
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instead of cheking with ifs
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- check if monsters are hit by bullets from completely up close
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