diff --git a/TODO.txt b/TODO.txt index 5c487fe..1ec9719 100644 --- a/TODO.txt +++ b/TODO.txt @@ -2,6 +2,7 @@ - port to GB Meta - GUI - menu +- more level prop items - sounds (music?) - level 2D map (with revealing, bitmap), special key for quick displaying map - save/load (optional) @@ -16,7 +17,6 @@ a build script that creates multiple binaries (with different combinations of compilers and settings) - run on raspbery pi -- check if monsters are hit by bullets from completely up close - add jump pads? - add robot deactivator item? (encourages "stealth" gameplay) - add "pletivo" transparent wall texture? @@ -39,4 +39,5 @@ done: - weapons - create tables for monster and weapon stats in constants.h and read from that instead of cheking with ifs +- check if monsters are hit by bullets from completely up close