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Fix ammo bug
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parent
46d7b003de
commit
10c784b015
3
main.c
3
main.c
@ -4002,7 +4002,8 @@ void SFG_draw()
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SFG_player.health > SFG_PLAYER_HEALTH_WARNING_LEVEL ? 4 : 175);
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SFG_player.health > SFG_PLAYER_HEALTH_WARNING_LEVEL ? 4 : 175);
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SFG_drawNumber( // ammo
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SFG_drawNumber( // ammo
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SFG_player.ammo[SFG_weaponAmmo(SFG_player.weapon)],
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SFG_player.weapon != SFG_WEAPON_KNIFE ?
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SFG_player.ammo[SFG_weaponAmmo(SFG_player.weapon)] : 0,
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SFG_GAME_RESOLUTION_X - SFG_HUD_MARGIN -
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SFG_GAME_RESOLUTION_X - SFG_HUD_MARGIN -
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(SFG_FONT_CHARACTER_SIZE + 1) * SFG_FONT_SIZE_MEDIUM * 3,
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(SFG_FONT_CHARACTER_SIZE + 1) * SFG_FONT_SIZE_MEDIUM * 3,
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TEXT_Y,
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TEXT_Y,
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