From 10c784b0152c2338db0007deafcfea8663897cd7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Miloslav=20=C4=8C=C3=AD=C5=BE?= Date: Sun, 26 Jul 2020 17:55:16 +0200 Subject: [PATCH] Fix ammo bug --- main.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/main.c b/main.c index a678c13..588db3a 100755 --- a/main.c +++ b/main.c @@ -4002,7 +4002,8 @@ void SFG_draw() SFG_player.health > SFG_PLAYER_HEALTH_WARNING_LEVEL ? 4 : 175); SFG_drawNumber( // ammo - SFG_player.ammo[SFG_weaponAmmo(SFG_player.weapon)], + SFG_player.weapon != SFG_WEAPON_KNIFE ? + SFG_player.ammo[SFG_weaponAmmo(SFG_player.weapon)] : 0, SFG_GAME_RESOLUTION_X - SFG_HUD_MARGIN - (SFG_FONT_CHARACTER_SIZE + 1) * SFG_FONT_SIZE_MEDIUM * 3, TEXT_Y,