Shipwright/soh/src/overlays/actors/ovl_Bg_Po_Syokudai/z_bg_po_syokudai.h
M4xw 39cc86c260 git subrepo clone https://github.com/HarbourMasters/soh.git
subrepo:
  subdir:   "soh"
  merged:   "ba904bbd0"
upstream:
  origin:   "https://github.com/HarbourMasters/soh.git"
  branch:   "master"
  commit:   "ba904bbd0"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
2022-03-22 02:51:23 +01:00

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C

#ifndef Z_BG_PO_SYOKUDAI_H
#define Z_BG_PO_SYOKUDAI_H
#include "ultra64.h"
#include "global.h"
struct BgPoSyokudai;
typedef struct BgPoSyokudai {
/* 0x0000 */ Actor actor;
/* 0x014C */ u8 flameColor;
/* 0x014E */ s16 flameTextureScroll;
/* 0x0150 */ LightNode* lightNode;
/* 0x0154 */ LightInfo lightInfo;
/* 0x0164 */ ColliderCylinder collider;
} BgPoSyokudai; // size = 0x01B0
#endif