.. |
Enhancements
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Bump LUS version (#2849)
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2023-05-07 20:18:54 -04:00 |
Extractor
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remove 100 character limit to baseRomPath (#2801)
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2023-04-30 19:52:37 -04:00 |
resource
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Bump LUS version (#2849)
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2023-05-07 20:18:54 -04:00 |
CrashHandlerExp.h
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
CrashHandlerExt.cpp
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Use PlayState instead of GlobalContext (#1927)
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2022-11-06 09:24:34 +01:00 |
frame_interpolation.cpp
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Fix: Use correct fps value for frame interpolation with match refresh rate (#2694)
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2023-04-11 18:54:10 -04:00 |
frame_interpolation.h
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Experimental interpolation (#309)
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2022-05-13 18:43:55 -04:00 |
GameMenuBar.cpp
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Bump LUS version (#2849)
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2023-05-07 20:18:54 -04:00 |
GameMenuBar.hpp
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Phase 1: Separate ImGui Drawing From LUS (#1310)
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2022-09-03 00:00:04 -04:00 |
GbiWrap.cpp
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spockalicious (#2751)
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2023-04-27 19:20:41 -04:00 |
gu_pc.c
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add support for clang compiler (#592)
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2022-07-10 10:51:12 -04:00 |
mixer.c
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Moves SoH mixer to SoH from LUS. (#2361)
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2023-01-17 22:03:55 -05:00 |
mixer.h
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Moves SoH mixer to SoH from LUS. (#2361)
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2023-01-17 22:03:55 -05:00 |
OTRAudio.h
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Import libultraship as a submodule (#1943)
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2022-11-14 11:22:34 +01:00 |
OTRGlobals.cpp
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Bump LUS version (#2849)
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2023-05-07 20:18:54 -04:00 |
OTRGlobals.h
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Bump LUS version (#2849)
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2023-05-07 20:18:54 -04:00 |
SaveManager.cpp
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Bump LUS version (#2849)
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2023-05-07 20:18:54 -04:00 |
SaveManager.h
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Move Game Saving to Separate Thread (#2820)
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2023-05-05 17:20:34 -04:00 |
stubs.c
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
UIWidgets.cpp
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Lus updates (#2822)
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2023-05-03 20:46:26 -04:00 |
UIWidgets.hpp
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Cleanup of ImGui code (#2576)
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2023-04-01 16:10:49 -04:00 |
util.cpp
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[#2165] Rename big key to boss key for spoiler files (#2170)
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2022-12-12 21:58:32 -05:00 |
util.h
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Add flag, equipment, and quest status editors (#164)
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2022-04-17 11:24:43 -04:00 |
z_message_OTR.cpp
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Bump LUS version (#2849)
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2023-05-07 20:18:54 -04:00 |
z_play_otr.cpp
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Bump LUS version (#2849)
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2023-05-07 20:18:54 -04:00 |
z_scene_otr.cpp
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Bump LUS version (#2849)
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2023-05-07 20:18:54 -04:00 |