mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 19:32:17 -05:00
159 lines
7.8 KiB
C
159 lines
7.8 KiB
C
#pragma once
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dgGibdoWrappingTex "__OTR__objects/object_rd/gGibdoWrappingTex"
|
|
static const ALIGN_ASSET(2) char gGibdoWrappingTex[] = dgGibdoWrappingTex;
|
|
|
|
#define dgGibdoEyeTex "__OTR__objects/object_rd/gGibdoEyeTex"
|
|
static const ALIGN_ASSET(2) char gGibdoEyeTex[] = dgGibdoEyeTex;
|
|
|
|
#define dgGibdoPelvisDL "__OTR__objects/object_rd/gGibdoPelvisDL"
|
|
static const ALIGN_ASSET(2) char gGibdoPelvisDL[] = dgGibdoPelvisDL;
|
|
|
|
#define dgGibdoHeadDL "__OTR__objects/object_rd/gGibdoHeadDL"
|
|
static const ALIGN_ASSET(2) char gGibdoHeadDL[] = dgGibdoHeadDL;
|
|
|
|
#define dgGibdoTorsoDL "__OTR__objects/object_rd/gGibdoTorsoDL"
|
|
static const ALIGN_ASSET(2) char gGibdoTorsoDL[] = dgGibdoTorsoDL;
|
|
|
|
#define dgGibdoRightUpperArmDL "__OTR__objects/object_rd/gGibdoRightUpperArmDL"
|
|
static const ALIGN_ASSET(2) char gGibdoRightUpperArmDL[] = dgGibdoRightUpperArmDL;
|
|
|
|
#define dgGibdoRightForearmDL "__OTR__objects/object_rd/gGibdoRightForearmDL"
|
|
static const ALIGN_ASSET(2) char gGibdoRightForearmDL[] = dgGibdoRightForearmDL;
|
|
|
|
#define dgGibdoRightHandDL "__OTR__objects/object_rd/gGibdoRightHandDL"
|
|
static const ALIGN_ASSET(2) char gGibdoRightHandDL[] = dgGibdoRightHandDL;
|
|
|
|
#define dgGibdoLeftUpperArmDL "__OTR__objects/object_rd/gGibdoLeftUpperArmDL"
|
|
static const ALIGN_ASSET(2) char gGibdoLeftUpperArmDL[] = dgGibdoLeftUpperArmDL;
|
|
|
|
#define dgGibdoLeftForearmDL "__OTR__objects/object_rd/gGibdoLeftForearmDL"
|
|
static const ALIGN_ASSET(2) char gGibdoLeftForearmDL[] = dgGibdoLeftForearmDL;
|
|
|
|
#define dgGibdoLeftHandDL "__OTR__objects/object_rd/gGibdoLeftHandDL"
|
|
static const ALIGN_ASSET(2) char gGibdoLeftHandDL[] = dgGibdoLeftHandDL;
|
|
|
|
#define dgGibdoRightThighDL "__OTR__objects/object_rd/gGibdoRightThighDL"
|
|
static const ALIGN_ASSET(2) char gGibdoRightThighDL[] = dgGibdoRightThighDL;
|
|
|
|
#define dgGibdoRightShinDL "__OTR__objects/object_rd/gGibdoRightShinDL"
|
|
static const ALIGN_ASSET(2) char gGibdoRightShinDL[] = dgGibdoRightShinDL;
|
|
|
|
#define dgGibdoRightFootDL "__OTR__objects/object_rd/gGibdoRightFootDL"
|
|
static const ALIGN_ASSET(2) char gGibdoRightFootDL[] = dgGibdoRightFootDL;
|
|
|
|
#define dgGibdoLeftThighDL "__OTR__objects/object_rd/gGibdoLeftThighDL"
|
|
static const ALIGN_ASSET(2) char gGibdoLeftThighDL[] = dgGibdoLeftThighDL;
|
|
|
|
#define dgGibdoLeftShinDL "__OTR__objects/object_rd/gGibdoLeftShinDL"
|
|
static const ALIGN_ASSET(2) char gGibdoLeftShinDL[] = dgGibdoLeftShinDL;
|
|
|
|
#define dgGibdoLeftFootDL "__OTR__objects/object_rd/gGibdoLeftFootDL"
|
|
static const ALIGN_ASSET(2) char gGibdoLeftFootDL[] = dgGibdoLeftFootDL;
|
|
|
|
#define dgGibdoSkel "__OTR__objects/object_rd/gGibdoSkel"
|
|
static const ALIGN_ASSET(2) char gGibdoSkel[] = dgGibdoSkel;
|
|
|
|
#define dgGibdoRedeadGrabAttackAnim "__OTR__objects/object_rd/gGibdoRedeadGrabAttackAnim"
|
|
static const ALIGN_ASSET(2) char gGibdoRedeadGrabAttackAnim[] = dgGibdoRedeadGrabAttackAnim;
|
|
|
|
#define dgGibdoRedeadGrabEndAnim "__OTR__objects/object_rd/gGibdoRedeadGrabEndAnim"
|
|
static const ALIGN_ASSET(2) char gGibdoRedeadGrabEndAnim[] = dgGibdoRedeadGrabEndAnim;
|
|
|
|
#define dgGibdoRedeadGrabStartAnim "__OTR__objects/object_rd/gGibdoRedeadGrabStartAnim"
|
|
static const ALIGN_ASSET(2) char gGibdoRedeadGrabStartAnim[] = dgGibdoRedeadGrabStartAnim;
|
|
|
|
#define dgGibdoRedeadLookBackAnim "__OTR__objects/object_rd/gGibdoRedeadLookBackAnim"
|
|
static const ALIGN_ASSET(2) char gGibdoRedeadLookBackAnim[] = dgGibdoRedeadLookBackAnim;
|
|
|
|
#define dgGibdoRedeadWipingTearsAnim "__OTR__objects/object_rd/gGibdoRedeadWipingTearsAnim"
|
|
static const ALIGN_ASSET(2) char gGibdoRedeadWipingTearsAnim[] = dgGibdoRedeadWipingTearsAnim;
|
|
|
|
#define dgGibdoRedeadSobbingAnim "__OTR__objects/object_rd/gGibdoRedeadSobbingAnim"
|
|
static const ALIGN_ASSET(2) char gGibdoRedeadSobbingAnim[] = dgGibdoRedeadSobbingAnim;
|
|
|
|
#define dgGibdoRedeadDeathAnim "__OTR__objects/object_rd/gGibdoRedeadDeathAnim"
|
|
static const ALIGN_ASSET(2) char gGibdoRedeadDeathAnim[] = dgGibdoRedeadDeathAnim;
|
|
|
|
#define dgGibdoRedeadDamageAnim "__OTR__objects/object_rd/gGibdoRedeadDamageAnim"
|
|
static const ALIGN_ASSET(2) char gGibdoRedeadDamageAnim[] = dgGibdoRedeadDamageAnim;
|
|
|
|
#define dgGibdoRedeadStandUpAnim "__OTR__objects/object_rd/gGibdoRedeadStandUpAnim"
|
|
static const ALIGN_ASSET(2) char gGibdoRedeadStandUpAnim[] = dgGibdoRedeadStandUpAnim;
|
|
|
|
#define dgGibdoRedeadIdleAnim "__OTR__objects/object_rd/gGibdoRedeadIdleAnim"
|
|
static const ALIGN_ASSET(2) char gGibdoRedeadIdleAnim[] = dgGibdoRedeadIdleAnim;
|
|
|
|
#define dgRedeadBackTex "__OTR__objects/object_rd/gRedeadBackTex"
|
|
static const ALIGN_ASSET(2) char gRedeadBackTex[] = dgRedeadBackTex;
|
|
|
|
#define dgRedeadTorsoTex "__OTR__objects/object_rd/gRedeadTorsoTex"
|
|
static const ALIGN_ASSET(2) char gRedeadTorsoTex[] = dgRedeadTorsoTex;
|
|
|
|
#define dgRedeadFingersAndToesTex "__OTR__objects/object_rd/gRedeadFingersAndToesTex"
|
|
static const ALIGN_ASSET(2) char gRedeadFingersAndToesTex[] = dgRedeadFingersAndToesTex;
|
|
|
|
#define dgRedeadMuscleTex "__OTR__objects/object_rd/gRedeadMuscleTex"
|
|
static const ALIGN_ASSET(2) char gRedeadMuscleTex[] = dgRedeadMuscleTex;
|
|
|
|
#define dgRedeadMaskTex "__OTR__objects/object_rd/gRedeadMaskTex"
|
|
static const ALIGN_ASSET(2) char gRedeadMaskTex[] = dgRedeadMaskTex;
|
|
|
|
#define dgRedeadFaceTex "__OTR__objects/object_rd/gRedeadFaceTex"
|
|
static const ALIGN_ASSET(2) char gRedeadFaceTex[] = dgRedeadFaceTex;
|
|
|
|
#define dgRedeadHipsTex "__OTR__objects/object_rd/gRedeadHipsTex"
|
|
static const ALIGN_ASSET(2) char gRedeadHipsTex[] = dgRedeadHipsTex;
|
|
|
|
#define dgRedeadPelvisDL "__OTR__objects/object_rd/gRedeadPelvisDL"
|
|
static const ALIGN_ASSET(2) char gRedeadPelvisDL[] = dgRedeadPelvisDL;
|
|
|
|
#define dgRedeadTorsoDL "__OTR__objects/object_rd/gRedeadTorsoDL"
|
|
static const ALIGN_ASSET(2) char gRedeadTorsoDL[] = dgRedeadTorsoDL;
|
|
|
|
#define dgRedeadLeftUpperArmDL "__OTR__objects/object_rd/gRedeadLeftUpperArmDL"
|
|
static const ALIGN_ASSET(2) char gRedeadLeftUpperArmDL[] = dgRedeadLeftUpperArmDL;
|
|
|
|
#define dgRedeadLeftForearmDL "__OTR__objects/object_rd/gRedeadLeftForearmDL"
|
|
static const ALIGN_ASSET(2) char gRedeadLeftForearmDL[] = dgRedeadLeftForearmDL;
|
|
|
|
#define dgRedeadLeftHandDL "__OTR__objects/object_rd/gRedeadLeftHandDL"
|
|
static const ALIGN_ASSET(2) char gRedeadLeftHandDL[] = dgRedeadLeftHandDL;
|
|
|
|
#define dgRedeadRightUpperArmDL "__OTR__objects/object_rd/gRedeadRightUpperArmDL"
|
|
static const ALIGN_ASSET(2) char gRedeadRightUpperArmDL[] = dgRedeadRightUpperArmDL;
|
|
|
|
#define dgRedeadRightForearmDL "__OTR__objects/object_rd/gRedeadRightForearmDL"
|
|
static const ALIGN_ASSET(2) char gRedeadRightForearmDL[] = dgRedeadRightForearmDL;
|
|
|
|
#define dgRedeadRightHandDL "__OTR__objects/object_rd/gRedeadRightHandDL"
|
|
static const ALIGN_ASSET(2) char gRedeadRightHandDL[] = dgRedeadRightHandDL;
|
|
|
|
#define dgRedeadHeadDL "__OTR__objects/object_rd/gRedeadHeadDL"
|
|
static const ALIGN_ASSET(2) char gRedeadHeadDL[] = dgRedeadHeadDL;
|
|
|
|
#define dgRedeadLeftThighDL "__OTR__objects/object_rd/gRedeadLeftThighDL"
|
|
static const ALIGN_ASSET(2) char gRedeadLeftThighDL[] = dgRedeadLeftThighDL;
|
|
|
|
#define dgRedeadLeftShinDL "__OTR__objects/object_rd/gRedeadLeftShinDL"
|
|
static const ALIGN_ASSET(2) char gRedeadLeftShinDL[] = dgRedeadLeftShinDL;
|
|
|
|
#define dgRedeadLeftFootDL "__OTR__objects/object_rd/gRedeadLeftFootDL"
|
|
static const ALIGN_ASSET(2) char gRedeadLeftFootDL[] = dgRedeadLeftFootDL;
|
|
|
|
#define dgRedeadRightThighDL "__OTR__objects/object_rd/gRedeadRightThighDL"
|
|
static const ALIGN_ASSET(2) char gRedeadRightThighDL[] = dgRedeadRightThighDL;
|
|
|
|
#define dgRedeadRightShinDL "__OTR__objects/object_rd/gRedeadRightShinDL"
|
|
static const ALIGN_ASSET(2) char gRedeadRightShinDL[] = dgRedeadRightShinDL;
|
|
|
|
#define dgRedeadRightFootDL "__OTR__objects/object_rd/gRedeadRightFootDL"
|
|
static const ALIGN_ASSET(2) char gRedeadRightFootDL[] = dgRedeadRightFootDL;
|
|
|
|
#define dgRedeadSkel "__OTR__objects/object_rd/gRedeadSkel"
|
|
static const ALIGN_ASSET(2) char gRedeadSkel[] = dgRedeadSkel;
|
|
|
|
#define dgGibdoRedeadWalkAnim "__OTR__objects/object_rd/gGibdoRedeadWalkAnim"
|
|
static const ALIGN_ASSET(2) char gGibdoRedeadWalkAnim[] = dgGibdoRedeadWalkAnim; |