Shipwright/ZAPDTR/ZAPD
GaryOderNichts 68e7f2e6c1
Wii U support (#1097)
* Wii U support

* [WiiU] Combined Dockerfile

* [WiiU] Combined Dockerfile

* [WiiU] Combined Dockerfile

* Add Jenkins support

* wiiu: fix scissor clamp

* wiiu: improve button remapping

* wiiu: fix scaling issues

* Update Dockerfile after merge

* Pull assets before build

* Only stop container once

* Adjust logging sinks

* wiiu: Change button mapping to match PC version

* wiiu: Implement controller changes

* wiiu: Update BUILDING.md

Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com>
Co-authored-by: David Chavez <david@dcvz.io>
2022-08-14 22:57:24 -04:00
..
any/any git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
NuGet git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
OtherStructs Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
Overlays Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
yaz0 Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZRoom Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
CMakeLists.txt Wii U support (#1097) 2022-08-14 22:57:24 -04:00
CRC32.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ctpl_stl.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
Declaration.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
Declaration.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
FileWorker.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
FileWorker.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
GameConfig.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
GameConfig.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
genbuildinfo.py git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
Globals.cpp Update Globals.cpp 2022-04-03 13:26:58 -04:00
Globals.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ImageBackend.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ImageBackend.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
Main.cpp Audio decompiled and WIP custom sample support 2022-06-16 20:35:52 -04:00
OutputFormatter.cpp Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
OutputFormatter.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
packages.config git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
pathconf.c Move to cmake across all platforms (#363) 2022-08-05 07:59:19 +02:00
WarningHandler.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
WarningHandler.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZAnimation.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZAnimation.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZAPD.vcxproj Nintendo switch support (#935) 2022-07-25 21:11:53 -04:00
ZAPD.vcxproj.filters Audio decompiled and WIP custom sample support 2022-06-16 20:35:52 -04:00
ZArray.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZArray.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZAudio.cpp Merge branch 'develop' into z64-devmerge 2022-06-17 00:39:07 -04:00
ZAudio.h Added names for the soundfonts. 2022-06-16 20:35:52 -04:00
ZAudioDecode.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZBackground.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZBackground.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZBlob.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZBlob.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCollision.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZCollision.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCutscene.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCutscene.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCutsceneMM.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCutsceneMM.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZDisplayList.cpp Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
ZDisplayList.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
ZFile.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZFile.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZLimb.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZLimb.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
ZMtx.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZMtx.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZPath.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZPath.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZPlayerAnimationData.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZPlayerAnimationData.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZResource.cpp [ci] Share Generated Assets Across All Platforms (#1074) 2022-08-09 00:02:35 +02:00
ZResource.h add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZRom.cpp Add Support for macOS (#441) 2022-06-22 14:59:21 -04:00
ZRom.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZScalar.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZScalar.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZSkeleton.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZSkeleton.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZString.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZString.h add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZSymbol.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZSymbol.h add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZText.cpp Implemented PAL language support. 2022-04-29 19:57:53 -04:00
ZText.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZTexture.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZTexture.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZTextureAnimation.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZTextureAnimation.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVector.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVector.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVtx.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVtx.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00