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f1e85d1e72
* Boss title fixes. * Proper X/Y/H/W * Proper x,y,w,h * Proper X,Y,W,H * Actually had wrong height (was 32, should be 40) * one of the last x,y,h,w fix * WIP really need a better way to check it. * Fix Ganondorf title card. * better conditional logic * No more workaround! * Add two var in the TitleCardContext structures * Added hasTranslation to Phantom Ganon's Horse funny how that the horse that hold the title card. * Add hasTranslation to Dodongo. * Revert workaround and add hasTranslation=false * Added hasTranslation to big piggy Ganon * Add hasTranslation to Gohma * Add hasTranslation to Morpha * Add hasTranslation to Twins first part. * Add hastranslation to that eletro "dude" * Add hastranslation to bongo bongo * Added hasTranslation to airwing v2 * add hasTranslation to TitleCard_InitBossName init * isBossCard to true now that I can confirm it work imagine in TitleCard_InitBossName setting isBossCard to false... * no need to use bool there is seem to not like it * change bool to s16 |
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z_boss_mo_colchk.c | ||
z_boss_mo.c | ||
z_boss_mo.h |