Shipwright/soh/soh/Enhancements/randomizer/3drando/playthrough.hpp

10 lines
246 B
C++

#pragma once
#include <string>
#include <set>
#include "item_location.hpp"
namespace Playthrough {
int Playthrough_Init(uint32_t seed, std::unordered_map<RandomizerSettingKey, uint8_t> cvarSettings);
int Playthrough_Repeat(int count = 1);
}