10 lines
246 B
C++
10 lines
246 B
C++
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#pragma once
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#include <string>
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#include <set>
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#include "item_location.hpp"
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namespace Playthrough {
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int Playthrough_Init(uint32_t seed, std::unordered_map<RandomizerSettingKey, uint8_t> cvarSettings);
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int Playthrough_Repeat(int count = 1);
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}
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