Shipwright/ZAPDTR/ZAPD
briaguya 85bccab1bb
bump lus version (#2269)
* bump lus version

* Fixed StringHelper issues caused by the latest lus version

Co-authored-by: KiritoDv <kiritodev01@gmail.com>
2022-12-24 17:49:54 -05:00
..
any/any git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
NuGet git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
OtherStructs Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
Overlays Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
yaz0 Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZRoom Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
CMakeLists.txt [cmake] Ask macOS to use deps after system (#1997) 2022-11-22 00:23:46 +01:00
CRC32.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ctpl_stl.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
Declaration.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
Declaration.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
FileWorker.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
FileWorker.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
GameConfig.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
GameConfig.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
genbuildinfo.py git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
Globals.cpp [#1671] Re-create textures from scratch to fix format issues (#1702) 2022-10-12 16:47:26 -04:00
Globals.h [OTR] Initial support for PNG textures (#1634) 2022-10-01 22:33:29 +02:00
ImageBackend.cpp [OTR] Initial support for PNG textures (#1634) 2022-10-01 22:33:29 +02:00
ImageBackend.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
Main.cpp [Fix] ZAPD: Fix 1-core cpu machines in OTR generation tool (#2130) 2022-12-10 09:08:37 +01:00
OutputFormatter.cpp Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
OutputFormatter.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
packages.config git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
pathconf.c Move to cmake across all platforms (#363) 2022-08-05 07:59:19 +02:00
WarningHandler.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
WarningHandler.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZAnimation.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZAnimation.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZArray.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZArray.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZAudio.cpp Merge branch 'develop' into z64-devmerge 2022-06-17 00:39:07 -04:00
ZAudio.h Added names for the soundfonts. 2022-06-16 20:35:52 -04:00
ZAudioDecode.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZBackground.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZBackground.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZBlob.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZBlob.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCollision.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZCollision.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCutscene.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCutscene.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCutsceneMM.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZCutsceneMM.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZDisplayList.cpp Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
ZDisplayList.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
ZFile.cpp bump lus version (#2269) 2022-12-24 17:49:54 -05:00
ZFile.h Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZLimb.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZLimb.h Linux/GCC Support (#28) 2022-05-11 13:18:24 -04:00
ZMtx.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZMtx.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZPath.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZPath.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZPlayerAnimationData.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZPlayerAnimationData.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZResource.cpp Ensures MQ and Vanilla title Logos are saved with different names. (#1788) 2022-10-23 04:04:20 -04:00
ZResource.h add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZRom.cpp Dual OTR MQ and Vanilla Support (#1694) 2022-10-16 23:07:35 -04:00
ZRom.h Dual OTR MQ and Vanilla Support (#1694) 2022-10-16 23:07:35 -04:00
ZScalar.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZScalar.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZSkeleton.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZSkeleton.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZString.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZString.h add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZSymbol.cpp add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZSymbol.h add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
ZText.cpp Implemented PAL language support. 2022-04-29 19:57:53 -04:00
ZText.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZTexture.cpp [OTR] Initial support for PNG textures (#1634) 2022-10-01 22:33:29 +02:00
ZTexture.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZTextureAnimation.cpp Added support for multiple game versions (#107) 2022-03-31 19:42:44 -04:00
ZTextureAnimation.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVector.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVector.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVtx.cpp git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00
ZVtx.h git subrepo clone https://github.com/HarbourMasters/ZAPDTR.git 2022-03-22 02:54:48 +01:00